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Releases: britzl/defold-input

Defold-Input 1.3.0

19 Mar 08:13
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NEW: Support for two finger gestures (tap, double tap, long press, swipe and pinch)

Defold-Input 1.2.0

17 Mar 09:57
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NEW: state.clear()

Defold-Input 1.1.1

04 Mar 20:55
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NEW: The cursor messages to the own game object now also includes the collision group

Defold-Input 1.1.0

04 Mar 20:54
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NEW: The cursor messages to the own game object now also includes the collision group

Defold-Input 1.0.1

01 Mar 21:32
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FIX: gesture.lua incorrectly detected a second double tap on the third tap. Thanks to @karlmacklin for pointing this out!

Defold-Input 1.0.0

01 Mar 16:51
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CHANGE: cursor.script will completely ignore on_input() calls if acquire_input_focus property is false

Defold-Input 0.11.1

16 Feb 18:40
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FIX: Handle errors when cursor.script posts messages to deleted game objects

Defold-Input 0.11

16 Feb 18:32
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NEW: cursor.script can now also post messages to the game object the script is attached to

Defold-Input 0.10.1

06 Feb 09:36
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Defold-Input 0.10.1 Pre-release
Pre-release

FIX: Incorrect default value for long press gesture

Defold-Input 0.10

06 Feb 09:30
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Defold-Input 0.10 Pre-release
Pre-release

FIX: Typo in gesture settings
FIX: Bug in gesture example on HTML5