Releases: britzl/defold-input
Defold-Input 1.3.0
NEW: Support for two finger gestures (tap, double tap, long press, swipe and pinch)
Defold-Input 1.2.0
NEW: state.clear()
Defold-Input 1.1.1
NEW: The cursor messages to the own game object now also includes the collision group
Defold-Input 1.1.0
NEW: The cursor messages to the own game object now also includes the collision group
Defold-Input 1.0.1
FIX: gesture.lua incorrectly detected a second double tap on the third tap. Thanks to @karlmacklin for pointing this out!
Defold-Input 1.0.0
CHANGE: cursor.script will completely ignore on_input() calls if acquire_input_focus property is false
Defold-Input 0.11.1
FIX: Handle errors when cursor.script posts messages to deleted game objects
Defold-Input 0.11
NEW: cursor.script can now also post messages to the game object the script is attached to
Defold-Input 0.10.1
FIX: Incorrect default value for long press gesture
Defold-Input 0.10
FIX: Typo in gesture settings
FIX: Bug in gesture example on HTML5