You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Anyone else? each time trying to access the build id, i just get 0.
It would be super useful to get it working properly, e.g. i have my game connected to our servers through Socket.IO and each time i launch an update, i'm sending a socket event to "unvalidate" all of the current player's client app. So they have to close and update the game. Something similar like CS does.
The text was updated successfully, but these errors were encountered:
Anyone else? each time trying to access the build id, i just get 0.
It would be super useful to get it working properly, e.g. i have my game connected to our servers through Socket.IO and each time i launch an update, i'm sending a socket event to "unvalidate" all of the current player's client app. So they have to close and update the game. Something similar like CS does.
The text was updated successfully, but these errors were encountered: