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apps.appBuildId() returns 0 #161

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LeonelAimar opened this issue Aug 28, 2024 · 0 comments
Open

apps.appBuildId() returns 0 #161

LeonelAimar opened this issue Aug 28, 2024 · 0 comments

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@LeonelAimar
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Anyone else? each time trying to access the build id, i just get 0.

It would be super useful to get it working properly, e.g. i have my game connected to our servers through Socket.IO and each time i launch an update, i'm sending a socket event to "unvalidate" all of the current player's client app. So they have to close and update the game. Something similar like CS does.

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