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Add as an optional thing, switch between Cruise Time distance = Distance/ship speed to Haste grade formulas in graph calculations.
Switching by default for darkstat to them
Relevant discussion
🤔 why to make non linear acceleration accounted. Linear is more than enough?
Haste — Yesterday at 2:30 PM
Because linear is quite far off reality
Especially if down the line transports gain mass and such
Darkwind The Dark Duck — Yesterday at 2:31 PM
do u have formula for real speed equation?
somewhere at starport perhaps
Haste — Yesterday at 2:31 PM
That while loop
Haste — Yesterday at 2:18 PM
Why not just precalculate the acceleration times and distances?
It's VERY quick and it becomes lookups that are also very fast
dd84ai
changed the title
Adopt Haste grade formulas for Cruise distance in graph calculations
Feat(fl-configs): Adopt Haste grade formulas for Cruise distance in graph calculations
Jul 16, 2024
Add as an optional thing, switch between Cruise Time distance = Distance/ship speed to Haste grade formulas in graph calculations.
Switching by default for darkstat to them
Relevant discussion
🤔 why to make non linear acceleration accounted. Linear is more than enough?
Haste — Yesterday at 2:30 PM
Because linear is quite far off reality
Especially if down the line transports gain mass and such
Darkwind The Dark Duck — Yesterday at 2:31 PM
do u have formula for real speed equation?
somewhere at starport perhaps
Haste — Yesterday at 2:31 PM
That while loop
Haste — Yesterday at 2:18 PM
Why not just precalculate the acceleration times and distances?
It's VERY quick and it becomes lookups that are also very fast
(I do transports and freighters separately hence why it's a bit goofy)
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