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Rive extension 3.6.0
Defold 1.9.6
macOS 14.6.1 (Sonoma)
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If a Defold player is already running when building, there is a crash.
Build a project which contains a Rive model.
Build the project again with the player running.
Error:
WARNING:RESOURCE: Unexpected http status code: 500
ERROR:RIVEEXT: Failed to load resource '/defold-rive/assets/pls-shaders/rivemodel_blit.vpc'
WARNING:RESOURCE: Unable to create resource: /main/blob.rivescenec: RESOURCE_NOT_FOUND
WARNING:RESOURCE: Unable to create resource: /_generated_60023472.rivemodelc: RESOURCE_NOT_FOUND
WARNING:RESOURCE: Unable to create resource: /_generated_5241759.goc: RESOURCE_NOT_FOUND
ERROR:GAMEOBJECT: Could not instantiate game object from prototype /_generated_5241759.goc.
WARNING:RESOURCE: Unable to create resource: /main/main.collectionc: FORMAT_ERROR
Close the player, the build works again.
The text was updated successfully, but these errors were encountered:
Rive extension 3.6.0
Defold 1.9.6
macOS 14.6.1 (Sonoma)
--
If a Defold player is already running when building, there is a crash.
Error:
The text was updated successfully, but these errors were encountered: