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Building a Rive project twice fails #140

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totebo opened this issue Dec 18, 2024 · 1 comment
Open

Building a Rive project twice fails #140

totebo opened this issue Dec 18, 2024 · 1 comment
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@totebo
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totebo commented Dec 18, 2024

Rive extension 3.6.0
Defold 1.9.6
macOS 14.6.1 (Sonoma)

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If a Defold player is already running when building, there is a crash.

  1. Build a project which contains a Rive model.
  2. Build the project again with the player running.

Error:

WARNING:RESOURCE: Unexpected http status code: 500
ERROR:RIVEEXT: Failed to load resource '/defold-rive/assets/pls-shaders/rivemodel_blit.vpc'
WARNING:RESOURCE: Unable to create resource: /main/blob.rivescenec: RESOURCE_NOT_FOUND
WARNING:RESOURCE: Unable to create resource: /_generated_60023472.rivemodelc: RESOURCE_NOT_FOUND
WARNING:RESOURCE: Unable to create resource: /_generated_5241759.goc: RESOURCE_NOT_FOUND
ERROR:GAMEOBJECT: Could not instantiate game object from prototype /_generated_5241759.goc.
WARNING:RESOURCE: Unable to create resource: /main/main.collectionc: FORMAT_ERROR
  1. Close the player, the build works again.
@ig-gh
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ig-gh commented Dec 18, 2024

same as #109 ?

defold/defold#9780

@britzl britzl added the bug Something isn't working label Jan 7, 2025
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