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main.go
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// ┏━┏━┓ ┏━🐥┏━┓ ┏━┓ ┏━┓ ┏━┓ ┏━┓ ┏━━━━━━━┓
// ┗━┃ ┗━┛ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┃ ┏━━━━━┛
// ┏━┗━━━┓ ┗━┛ ┗━┛ ┃ ┃ ┃ ┃ ┃ ┃ ┗━┛ ┗━━━┓ ┓
// ┏━━━━━┛ ┏━━━━━┓ ┃ ┃ ┗━┛ ┗━┛ ┓ ┏━┓ ┏━┛ ━━
// ┗━━━━━━━┛ ┏━━━┛ ┗━┛ • ┃ ┃ ━━┏━┛ ┗━┛ ┛ ┓
// ┃ ┏━┃ ┏━━━┛ ┏━━━━━━━┓ ┏━┓ ━━┗━┓ ┗━┃ ┓ ┃
// ┃ ┏━┏━┛ ┏━┓ ┗━┓ ┏━━━┛ ┏━┓ ┃ ┛ ┗━━━━━━━┓
// ┓ ━━┗━━━┛ ┗━┓ ┃ ┃ ┏━┓ ┃ ┗━┓ ┏━━━┓ ┏━┓ ┃
// ┗━• ┗━┓ ┗━┏━┛ ┃ ┃ ┃ ┃ ┃ ┏━┛ ┗━┓ ┃ ┃ ┗━┛
// ┗━┓ ┛ ┗━┛ ┗━━━┛ ┗━┛ ┗━┛ ┗━━━━━┛ ┗━┛ • ┗━
package main
import (
"fmt"
"maps"
"slices"
"strings"
"github.com/devkvlt/aoc"
)
var maze = aoc.Lines("input")
var start Pos
func init() {
A:
for row := 0; row < len(maze); row++ {
for col := 0; col < len(maze[0]); col++ {
if maze[row][col] == 'S' {
start = Pos{col, row}
maze[row] = strings.Replace(maze[row], "S", valueOfS(start), 1)
break A
}
}
}
}
func visualize() {
char := map[byte]string{
'|': "┃ ",
'-': "━━",
'F': "┏━",
'J': "┛ ",
'L': "┗━",
'7': "┓ ",
'.': "• ",
'S': "🐥",
}
for row := 0; row < len(maze); row++ {
for col := 0; col < len(maze[0]); col++ {
fmt.Printf("%s", char[maze[row][col]])
}
fmt.Println()
}
}
type Pos struct{ x, y int }
func isValid(p Pos) bool {
return 0 <= p.x && p.x < len(maze[0]) && 0 <= p.y && p.y < len(maze)
}
func at(p Pos) byte {
return maze[p.y][p.x]
}
func to(p Pos, dir Pos) Pos {
return Pos{p.x + dir.x, p.y + dir.y}
}
var (
up = Pos{0, -1}
down = Pos{0, 1}
left = Pos{-1, 0}
right = Pos{1, 0}
)
func reverse(dir Pos) Pos {
return Pos{-dir.x, -dir.y}
}
var validDirs = map[byte][]Pos{
'|': {up, down},
'-': {left, right},
'7': {left, down},
'F': {right, down},
'J': {up, left},
'L': {up, right},
}
var validChars = map[Pos][]byte{
up: {'|', '7', 'F'},
down: {'|', 'L', 'J'},
left: {'-', 'L', 'F'},
right: {'-', 'J', '7'},
}
func neighbors(p Pos) []Pos {
neighbors := []Pos{}
for _, dir := range validDirs[at(p)] {
to := to(p, dir)
if isValid(to) && slices.Contains(validChars[dir], at(to)) {
neighbors = append(neighbors, to)
}
}
return neighbors
}
func valueOfS(start Pos) string {
s := "|-LJ7F"
for _, dir := range []Pos{up, down, left, right} {
to := to(start, dir)
if !isValid(to) || !slices.Contains(validChars[dir], at(to)) {
for _, char := range validChars[reverse(dir)] {
s = strings.Replace(s, string(char), "", 1)
}
}
}
return s
}
func loop() map[Pos]bool {
loop := map[Pos]bool{start: true}
queue := []Pos{start}
for len(queue) > 0 {
curr := queue[0]
queue = queue[1:]
for _, next := range neighbors(curr) {
if !loop[next] {
loop[next] = true
queue = append(queue, next)
}
}
}
return loop
}
func part1() {
fmt.Println(len(loop()) / 2)
}
func part2() {
loop := loop()
outside := maps.Clone(loop)
for row := 0; row < len(maze); row++ {
within := false
upward := false
for col := 0; col < len(maze[0]); col++ {
char := maze[row][col]
if !loop[Pos{col, row}] {
char = '.'
}
if char == '|' {
within = !within
} else if char == 'L' {
upward = true
} else if char == 'F' {
upward = false
} else if (char == '7' && upward) || (char == 'J' && !upward) {
within = !within
}
if !within {
outside[Pos{col, row}] = true
}
}
}
fmt.Println(len(maze)*len(maze[0]) - len(outside))
}
func main() {
// visualize()
part1() // 6931
part2() // 357
}