These Maya tools allow the creation of json files that describe Witcher 3 animations. Wolven-kit can then be used to import the json animations into Witcher 3 formats.
In particular you can :
- Import and export w2anims.json (bone and track animation)
- Import and export w2cutscene.json (multipart bone and track animation that describe full cutscenes) (Exporting ability in progress)
- Import and export w2rig.json (skeletons)
- Import and export w3fac.json (face skeleton and face pose library)
- Mega folder with example json animations
- Viewing and Exporting Witcher 3 Animations in Maya 2020
- Importing JSON Animations With Wolven kit
- Wolven-kit
- [Video] HOWTO: Editing motionExtraction + retargeting in MAYA
- nikich340 AnimUtil: https://github.com/nikich340/W3-Maya-AnimUtil
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Download and unzip the witcher3.zip file from github releases or clone this git.
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Drag and drop the "witcher3/install.mel" file onto the Maya viewport.
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Click the Witcher 3 Tools icon on the shelf to run.
Add src/witcher3 folder to your maya scripts directory, start Maya and run the following code in the Python script editor.
import witcher3
reload(witcher3)
witcher3.w3tool.RedManager(dock=False)
If you have problems with Maya 2022 or later check: Maya 2022+ dev branch