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model_notification.go
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/*
Eliona REST API
The Eliona REST API enables unified access to the resources and data of an Eliona environment.
API version: 2.8.1
Contact: hello@eliona.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"bytes"
"encoding/json"
"fmt"
)
// checks if the Notification type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Notification{}
// Notification A notification
type Notification struct {
// E-Mail address or internal ID of the Eliona user
User string `json:"user"`
// ID of the project the notification should appear
ProjectId NullableString `json:"projectId,omitempty"`
Message NullableTranslation `json:"message"`
}
type _Notification Notification
// NewNotification instantiates a new Notification object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewNotification(user string, message NullableTranslation) *Notification {
this := Notification{}
this.User = user
this.Message = message
return &this
}
// NewNotificationWithDefaults instantiates a new Notification object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewNotificationWithDefaults() *Notification {
this := Notification{}
return &this
}
// GetUser returns the User field value
func (o *Notification) GetUser() string {
if o == nil {
var ret string
return ret
}
return o.User
}
// GetUserOk returns a tuple with the User field value
// and a boolean to check if the value has been set.
func (o *Notification) GetUserOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.User, true
}
// SetUser sets field value
func (o *Notification) SetUser(v string) {
o.User = v
}
// GetProjectId returns the ProjectId field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *Notification) GetProjectId() string {
if o == nil || IsNil(o.ProjectId.Get()) {
var ret string
return ret
}
return *o.ProjectId.Get()
}
// GetProjectIdOk returns a tuple with the ProjectId field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Notification) GetProjectIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.ProjectId.Get(), o.ProjectId.IsSet()
}
// HasProjectId returns a boolean if a field has been set.
func (o *Notification) HasProjectId() bool {
if o != nil && o.ProjectId.IsSet() {
return true
}
return false
}
// SetProjectId gets a reference to the given NullableString and assigns it to the ProjectId field.
func (o *Notification) SetProjectId(v string) {
o.ProjectId.Set(&v)
}
// SetProjectIdNil sets the value for ProjectId to be an explicit nil
func (o *Notification) SetProjectIdNil() {
o.ProjectId.Set(nil)
}
// UnsetProjectId ensures that no value is present for ProjectId, not even an explicit nil
func (o *Notification) UnsetProjectId() {
o.ProjectId.Unset()
}
// GetMessage returns the Message field value
// If the value is explicit nil, the zero value for Translation will be returned
func (o *Notification) GetMessage() Translation {
if o == nil || o.Message.Get() == nil {
var ret Translation
return ret
}
return *o.Message.Get()
}
// GetMessageOk returns a tuple with the Message field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Notification) GetMessageOk() (*Translation, bool) {
if o == nil {
return nil, false
}
return o.Message.Get(), o.Message.IsSet()
}
// SetMessage sets field value
func (o *Notification) SetMessage(v Translation) {
o.Message.Set(&v)
}
func (o Notification) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Notification) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["user"] = o.User
if o.ProjectId.IsSet() {
toSerialize["projectId"] = o.ProjectId.Get()
}
toSerialize["message"] = o.Message.Get()
return toSerialize, nil
}
func (o *Notification) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"user",
"message",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varNotification := _Notification{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varNotification)
if err != nil {
return err
}
*o = Notification(varNotification)
return err
}
type NullableNotification struct {
value *Notification
isSet bool
}
func (v NullableNotification) Get() *Notification {
return v.value
}
func (v *NullableNotification) Set(val *Notification) {
v.value = val
v.isSet = true
}
func (v NullableNotification) IsSet() bool {
return v.isSet
}
func (v *NullableNotification) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableNotification(val *Notification) *NullableNotification {
return &NullableNotification{value: val, isSet: true}
}
func (v NullableNotification) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableNotification) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}