Custom shaders and the WGPU backend #5577
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FayCarsons
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Hi! I'm using egui for a project, and as I have a good bit of experience with shaders, I'd like to add some custom shaders for UI elements that would otherwise be prohibitively expensive.
I see there's an example using glow, but I haven't been able to find anything using the WGPU backend, can anyone give me a general idea of how to approach or point me in the right direction?
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