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Add more mouse sensitivity options for low sensitivity players #953
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Contrary to popular belief most wireless mice actually have decent latency when compared with wired, of course wired is always better, but we're talking about 8-9ms response time, for reference, if you have a 144hz monitor you will get a new frame every 7 milliseconds. Most CS/overwatch pros actually use lower than normal DPI levels, around ~800, increasing your DPI that high might actually decrease your accuracy and overall performance in gaming. https://www.rtings.com/mouse/tests/control/latency It would be a good feature to have decimal point sensitivity, however i don't see this as an issue inherent to crispy doom. |
I guess an additional sensitivity divisor could be added. This could also apply to chocolate-doom. It would add a setting in chocolate/crispy-doom.cfg and would not hurt any existing config. in chocolate-doom:
could be turned into
I tried this code with In crispy-doom the code is slightly different because it separates x and y axis. |
It seems like capping the framerate at different values affects the mouse sensitivity a lot in weird ways, it would also be nice if this was fixed. |
The mouse sensitivity value of 1 is too high on my system (Logitech G903, highest DPI profile for low input lag), while 0 makes mouse input completely ignored. From my guesstimate, I'd need to use a value between 0.2 and 0.5 to get something that feels comparable to other source ports I use (and other FPS games I play in general).
Could more values be added for fine adjustments, such as dividing the effective sensitivity by 10 and making the slider display values from 0 to 200? This will break existing configurations though, so an upgrade path may be needed.
See odamex/odamex#452 where I contributed a similar feature for Odamex.
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