diff --git a/Final-Party-Manip-PC/css/styles.css b/Final-Party-Manip-PC/css/styles.css new file mode 100644 index 0000000..0613ab8 --- /dev/null +++ b/Final-Party-Manip-PC/css/styles.css @@ -0,0 +1,22 @@ +html { + position: relative; + min-height: 100%; +} +body { + margin-bottom: 60px; /* Margin bottom by footer height */ +} +body > .container { + padding: 60px 15px 0; +} +.footer { + position: absolute; + bottom: 0; + width: 100%; + height: 60px; /* Set the fixed height of the footer here */ + line-height: 60px; /* Vertically center the text there */ + background-color: #f5f5f5; +} +.footer > .container { + padding-right: 15px; + padding-left: 15px; +} \ No newline at end of file diff --git a/Final-Party-Manip-PC/index.html b/Final-Party-Manip-PC/index.html new file mode 100644 index 0000000..68cd439 --- /dev/null +++ b/Final-Party-Manip-PC/index.html @@ -0,0 +1,69 @@ + + + +
+ + + + + + +A webpage to keep track of early game RNG events to help with Zell card.
+Conversion of Pingval's final party manipulation code for Playstation and awesomeWaves' modifications for PC ruby script to JS, so that it can be run on the web without requiring runners to install Ruby.
+