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This was a question brought up during the presentation of this course to ITN on 6/8/2023. The valid point was made that the multistep programming example (creating a game of blackjack) is solving a task that's been done before and has known rules and steps. There's interest in an example or chapter on how to solve a completely unknown problem, since those are the sorts of things we do in science.
Perhaps we need a chapter on advanced code writing? I still think there's merit in having people do something that they know can be solved as a first pass. It is easier to understand the necessary steps and how it might work when you're familiar with the end product.
The text was updated successfully, but these errors were encountered:
This was a question brought up during the presentation of this course to ITN on 6/8/2023. The valid point was made that the multistep programming example (creating a game of blackjack) is solving a task that's been done before and has known rules and steps. There's interest in an example or chapter on how to solve a completely unknown problem, since those are the sorts of things we do in science.
Perhaps we need a chapter on advanced code writing? I still think there's merit in having people do something that they know can be solved as a first pass. It is easier to understand the necessary steps and how it might work when you're familiar with the end product.
The text was updated successfully, but these errors were encountered: