Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

How to overcome the underfitting of 4DGS #58

Open
liyw420 opened this issue Nov 8, 2024 · 1 comment
Open

How to overcome the underfitting of 4DGS #58

liyw420 opened this issue Nov 8, 2024 · 1 comment

Comments

@liyw420
Copy link

liyw420 commented Nov 8, 2024

Hello! Thanks a lot for your great work!

Recently I tried your model on other Dynamic View Synthesis Dataset, like the Google Immersive Dataset. However, I found that your model sometimes cannot capture the detailed textures of the scene. Both rendered depths and images are lack textures with large and blurry artifacts. Here is an example (people below are blurry):

GT image:
00001
Rendered image:
00001
Rendered depth:
00001

I was wondering if you ever meet some problems like this, and do you know any method to solve it? Thank you!

@liyw420
Copy link
Author

liyw420 commented Nov 8, 2024

The input point clouds are obtained from COLMAP.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant