Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Adjust price of items according to reliability #141

Open
1 task done
Vcutter opened this issue Aug 12, 2023 · 0 comments
Open
1 task done

Adjust price of items according to reliability #141

Vcutter opened this issue Aug 12, 2023 · 0 comments
Labels
feature request New feature or request

Comments

@Vcutter
Copy link

Vcutter commented Aug 12, 2023

Description

I would like to see the price of an item automatically drop by 10% when reliability drops by one.
This would make using other modules for trading (Item Piles etc.) more easy to use and save GM time.
The Players Manual p. 90 suggests the price drop of 10%/point of reliability so it would go in line with that.

Suggested solution

The magical code would automatically adjust the "average" price of the item in question according to current reliability.

Alternative

No response

Additional context

No response

Validations

  • Check that there isn't already an issue that request the same feature to avoid creating a duplicate.
@Vcutter Vcutter added the feature request New feature or request label Aug 12, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature request New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant