buffer object leaking memory #5918
Replies: 2 comments 13 replies
-
The destruction is currently deferred to |
Beta Was this translation helpful? Give feedback.
13 replies
-
I filed #6053. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
I have a program that is leaking memory.
It seems to be related to the fact that I'm creating a buffer every frame.
As far as I understand wgpu objects should free their resources on drop.
Am I correct that this shouldn't leak memory? Or am I missing something?
I've written the simplest program I could that still exhibits the behavior:
I'm on windows 10
The backend that gets selected is Vulkan
Beta Was this translation helpful? Give feedback.
All reactions