- User associated filesystem to store programs
- Allow to set drone's file with in-game interface + remember last program started
- Control drone operating speed
- In-game lua code editor
- Blockly web-based editor
- option to set drone default block to place
- open copy of program
- option to pause the drone a certain time?
- make mod configurable (see https://github.com/AntumMT/mod-hovercraft/)
- fix place() in non-loaded chunks
- minetest.emerge_area(pos1, pos2, [callback], [param])
- minetest.get_node_or_nil(pos) (if unloaded)
- minetest.emerge_area(pos1, pos2, [callback], [param]) (does not trigger emerge)
- minetest.compare_block_status(pos, condition)
- fix color(v,m,M) function (or remove)
- rebuild construction when re-running code (save previous area)
- minetest.set_timeofday(val)
- minetest.fix_light(pos1, pos2)
- minetest.is_protected(pos, name)
- minetest.place_schematic(pos, schematic, rotation, replacements, force_placement, flags)
- minetest.create_schematic(p1, p2, probability_list, filename, slice_prob_list)
- HTTPApiTable.fetch(HTTPRequest req, callback)
- format lua when saving ? https://github.com/LuaDevelopmentTools/luaformatter/blob/master/formatter.lua
- render code with html widget? (highlight)
- show line error on save?
- colored concrete instead of wool? : https://github.com/nikolaus-albinger/colored_concrete
# Game ideas
- generate flat clean world https://github.com/srifqi/superflat
- teleport function?
- always day, etc