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Puprose: Lua Enhanced Programmer for Ingame Control(EPIC) #3
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snowyu
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Jul 25, 2022
…y_night_ratio, set_clouds, set_stars, set_sun, set_moon. see gigaturbo#3 * Should not change the player privs. It should be a command to do this. * Should not change the enviromnents. The enviromnents commands added. * Should not change the player's inventory. It should be a command to do this.
I think the code should use Modern
Future
|
Currently I've used: for i = 1, 10 do
place("default:obsidian_block")
up(1)
end |
feat 👍 |
snowyu
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to snowyu/codeblock
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Feb 28, 2023
…y_night_ratio, set_clouds, set_stars, set_sun, set_moon. see gigaturbo#3 * Should not change the player privs. It should be a command to do this. * Should not change the enviromnents. The enviromnents commands added. * Should not change the player's inventory. It should be a command to do this.
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I think it can be treat it as EPIC when codelevel is trusted. Maybe add a new codelevel: admin to do.
DONE(See PR):
place("default:stone")
trusted(>=4)
codelevel.trusted(>=4)
codelevel):override_day_night_ratio(ratio)
set_clouds(new_cloud)
set_stars(new_star)
set_sun(new_sun)
set_moon(new_moon)
--include your-lua-file-without-extension-name
--include "your-lua-file-without-extension-name"
--include 'your-lua-file-with-extension.lua'
TODO:
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