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Changelog.txt
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4.2.5
--------
* External material: exposed ies profile, emission scale
4.2.4
--------
* Bugfix: Mac default paths, sorting nk data and camera tonemapping profiles
4.2.3
--------
* Bugfix: export of camera focus point
4.2.2
--------
* Compatible with latest 2.79 builds
* Autoupdater
* Bugfixes: dupli lights, dupli light/lightlayer, exr export, uid bug, always default background bug, particle motion blur, external material
4.0.16
--------
* RGB/XYZ/Blackbody color choosing added to lighlayers
* Added Fast SSS option to internal medium
4.0.15
--------
* Bugfix: Incorrect export of basic medium (happens when exporting vast amount of objects)
* Bugfix: Incorrect handling of empty meshes in dupli group
4.0.14
--------
* Particle export optimisation
* Particle display mode will not affect render (same as Blender's default)
* Fixed lightlayer toggle and gain
4.0.13
--------
* Object visibility is not inheritable (same as Blender's default)
* Major speed-up of export of objects with proxy parameter
4.0.12
--------
* Bugfix: Hemi light color type parameters (uniform, blackbody)
* Fixed problems with running add-on under linux
4.0.11
--------
* Bugfix: Motion blur
4.0.10
--------
* Bugfix: Export IGMesh
4.0.9
--------
* Bugfix: camera filepaths, refreshing computing devices
4.0.8
--------
* Bugfix
4.0.7
--------
* Added export of computing devices
4.0.6
--------
* Added Filmic to tonemapping types, Emission Sampling Multiplier
* Bugfixes
4.0.5
--------
* Null Material, Fast SSS Material
4.0.4
--------
* Bugfix (camera exposure, phong's nk data)
* Added roughness maps for Phong and Glossy Transparent
4.0.3
--------
* Rearranged GUI
* Roughness supported for some materials (instead of exponent), clamping and max contribution, depth pass, foreground alpha
3.8.25.1
--------
* Fixed instancing (thanks to Marcin for his contribution!)
3.8.25.0
--------
* changed blendigo installer to install to appdata directory.
* installer detects blender 2.69-72.
* exact install path can be selected now (for newer, not auto detected version).
* added fresnel scale and fresnel scale channel to phong material.
* added backface emission.
3.8.5.2
--------
* Improved motion blur using frame_set(). Number of frames used depends on exposure.
* Fixed issue with multiple particle systems on an object.
* Fixed issue with empty material slots.
3.8.5.1
--------
* Added whitepoint sliders to camera (visible when White Balance is set to "Custom").
* Added normal map support.
* Fixed ws being used before assignment in camera.py.
* Exporting duplis with RENDER settings instead of PREVIEW (allowing the display percentage to work as intended).
3.8.5.0
--------
* Added arch glass option to specular material.
* Fixed particle export being slow.
* Fixed background rotation.
* Fixed parent visibility being ignored.
* When exporting animations, frames have a random seed, seeded by frame number.
3.6.28.0
--------
* Fixed memory leaked during export to Indigo.
* Applying world scale to orthographic camera sensor.
* Added "Use output directory for .igs files" switch in render settings.
* Motion blur improvements.
3.6.26.0
--------
* Added 'Shadow pass' render mode.
3.6.25.0
--------
* Updated installer to install to 2.69 dir in blender dir.
3.6.19.0
--------
* Fixed installer so it installs to 2.68 dir in blender dir.
* Disabled some indigo_log() calls that were causing export to fail when using a unicode scene path.
3.6.17.0
--------
* Showing an error message if Indigo executable is not found when exporting and rendering.
* Added shadow catcher option for diffuse material.
* Added support for invisible_to_camera object attribute.
* Added sharing of meshes for animation export.
* Fixed skip_existing_meshes
* Fixed bug: Material name is not detected correctly for external material sometimes.
3.6.11.0
--------
* Fixed issue with object in edit mode not being exported.
* write_igmesh() now always writes at least one UV (to stop Indigo from complaining about meshes without UVs using textures).
* Added Absorption channel to coating material.
* Exposure is now a float value to allow exposure > 1s (unfortunately resets exposure back to 125 in exising scenes).
3.6.10.0
--------
* Added Transmittance channel to double-sided thin material.
* Hemi lamp now supports both Spherical and Spherical Environment types.
3.6.5.1
-------
* Added basic support for coating material.
* Added basic support for double-sided thin material.
* Added sphere primitive (Checkbox in Indigo Object Settings in Object Data)
3.4.9.4
-------
* Specular material 'transparent' defaults to true.
* Specular material default IOR is now 1.5.
* Fixed external materials that were broken in 3.4.9.3
3.4.9.3
-------
* Installer now installs into Blender 2.6.4 directory scripts directory instead of 2.6.3.
3.4.9.2
-------
* Changed section plane support to use custom object properties instead of '.section' magic naming.
* Added 'cull geometry' option as well.
* Fixed crashes and errors during animation export.
* Fixed export IGMesh command.
3.4.9.1
-------
* Added section plane support (use by creating a plane with name ending with '.section')
* Added orthographic camera support.
3.4.8.2
-------
* Fixed overriding of path to Indigo executable every time on startup.
3.4.8.1
-------
* If there is no light in the scene, a white environment light is exported.
* Fixed only first material assigned to object getting its IES profile and emission scale exported.
* Fixed bug with IES paths being incorrect.
* Hopefully fixed bug with motion blur keyframes having wrong rotation.
3.4.7.1
-------
Fixed bug with shading normals and proxies that would cause export to fail.
3.2.14.2
--------
* Mesh export is a lot faster (~3x faster)
* Changed the way UVs are exported.
* Indigo 3.4.6 is now required.