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Like methods (:ref:class_callable), signals are a first-class type since Godot 4.0. This means you can pass them around as method arguments directly without having to pass them as strings, which allows for better autocompletion and is less error-prone. See the :ref:class_signal class reference for a list of what you can do with the Signal type directly.
Issue description:
The chinese translation does not display while it exists in weblate. Same issue also happens on
uk
and other language.URL to the documentation page:
https://docs.godotengine.org/zh-cn/4.x/getting_started/step_by_step/signals.html#using-signals
https://docs.godotengine.org/uk/4.x/getting_started/step_by_step/signals.html#using-signals
The fourth paragraph should not be english.
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