From f7e41df9ba28b9aa31370bad8cc1e876551979e6 Mon Sep 17 00:00:00 2001 From: Gomez Guillaume Date: Sun, 9 Jul 2017 22:06:29 +0200 Subject: [PATCH] fix minor issue --- src/objects/InformationString.js | 2 +- src/states/Commands.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/objects/InformationString.js b/src/objects/InformationString.js index d78d446..669a575 100644 --- a/src/objects/InformationString.js +++ b/src/objects/InformationString.js @@ -1,6 +1,6 @@ import { TextPosition , Style, Height, WidthLevel } from '../Constants.js'; -const Timer = 5000; +const Timer = 9000; class InformationString extends Phaser.Text { diff --git a/src/states/Commands.js b/src/states/Commands.js index 95795b2..0523d9b 100644 --- a/src/states/Commands.js +++ b/src/states/Commands.js @@ -23,7 +23,7 @@ class Commands extends Phaser.State { this.game.add.text(50, 125, "Move", { font: "bold 32px Arial", fill: TextColor }); this.game.add.text(50, 200, "Jump", { font: "bold 32px Arial", fill: TextColor }); this.game.add.text(50, 275, "Aim", { font: "bold 32px Arial", fill: TextColor }); - this.game.add.text(50, 350, "Swith to inner layer", { font: "bold 32px Arial", fill: TextColor }); + this.game.add.text(50, 350, "Switch to inner layer", { font: "bold 32px Arial", fill: TextColor }); this.game.add.text(50, 425, "Rollback to previous layer", { font: "bold 32px Arial", fill: TextColor }); this.game.add.text(350, 525, "Press enter to start", { font: "bold 34px Arial", fill: TextColor });