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Maze.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Maze" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Option extended_obj_names="1" />
<Build>
<Target title="Debug">
<Option output="Maze" prefix_auto="1" extension_auto="1" />
<Option working_dir="../Maze" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add directory="include" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin/Release/Maze" prefix_auto="1" extension_auto="1" />
<Option working_dir="C:/Users/dhany/Desktop/CSCI173/Common/bin" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add directory="include" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-std=c++11" />
<Add directory="Common/inc" />
<Add directory="include" />
</Compiler>
<Linker>
<Add library="Common/lib/libSOIL.a" />
<Add library="opengl32" />
<Add library="glu32" />
<Add library="winmm" />
<Add library="gdi32" />
<Add library="Common/lib/glut32.lib" />
<Add library="Common/lib/irrKlang.lib" />
<Add library="Common/lib/libirrKlang.a" />
<Add directory="Common/inc" />
<Add directory="include" />
</Linker>
<Unit filename="include/CommonThings.h" />
<Unit filename="include/Enemies.h" />
<Unit filename="include/Maze.h" />
<Unit filename="include/Menu.h" />
<Unit filename="include/Timer.h" />
<Unit filename="include/player.h" />
<Unit filename="include/wall.h" />
<Unit filename="main.cpp" />
<Unit filename="src/Enemies.cpp" />
<Unit filename="src/Maze.cpp" />
<Unit filename="src/Menu.cpp" />
<Unit filename="src/Timer.cpp" />
<Unit filename="src/player.cpp" />
<Unit filename="src/wall.cpp" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>