You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Just minimized the example project (opengl + debug feat.) and it crashed with the following error:
thread 'main' panicked at 'The left corner must not be equal to the right corner.', C:\Users\USER\.cargo\registry\src\github.com-1ecc6299db9ec823\nalgebra-0.18.0\src\geometry\orthographic.rs:622:9
stack backtrace:
0: backtrace::backtrace::trace_unsynchronized
at C:\Users\VssAdministrator\.cargo\registry\src\github.com-1ecc6299db9ec823\backtrace-0.3.29\src\backtrace\mod.rs:66
1: std::sys_common::backtrace::_print
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\/src\libstd\sys_common\backtrace.rs:47
2: std::sys_common::backtrace::print
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\/src\libstd\sys_common\backtrace.rs:36
3: std::panicking::default_hook::{{closure}}
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\/src\libstd\panicking.rs:200
4: std::panicking::default_hook
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\/src\libstd\panicking.rs:214
5: std::panicking::rust_panic_with_hook
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\/src\libstd\panicking.rs:477
6: std::panicking::begin_panic<str*>
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\src\libstd\panicking.rs:411
7: nalgebra::geometry::orthographic::Orthographic3<f32>::new
at C:\Users\USER\.cargo\registry\src\github.com-1ecc6299db9ec823\nalgebra-0.18.0\src\geometry\orthographic.rs:0
8: nalgebra::base::matrix::Matrix<f32, nalgebra::base::dimension::U4, nalgebra::base::dimension::U4, nalgebra::base::array_storage::ArrayStorage<f32, nalgebra::base::dimension::U4, nalgebra::base::dimension::U4>>::new_orthographic
at C:\Users\USER\.cargo\registry\src\github.com-1ecc6299db9ec823\nalgebra-0.18.0\src\base\cg.rs:118
9: coffee::graphics::transformation::Transformation::orthographic
at C:\Users\USER\.cargo\registry\src\github.com-1ecc6299db9ec823\coffee-0.3.1\src\graphics\transformation.rs:30
10: coffee::graphics::target::Target::new
at C:\Users\USER\.cargo\registry\src\github.com-1ecc6299db9ec823\coffee-0.3.1\src\graphics\target.rs:32
11: coffee::graphics::window::frame::Frame::as_target
at C:\Users\USER\.cargo\registry\src\github.com-1ecc6299db9ec823\coffee-0.3.1\src\graphics\window\frame.rs:55
12: coffee::graphics::window::frame::Frame::clear
at C:\Users\USER\.cargo\registry\src\github.com-1ecc6299db9ec823\coffee-0.3.1\src\graphics\window\frame.rs:62
13: example::gui::{{impl}}::draw
at .\client\src\gui.rs:29
14: coffee::game::Game::run<example::gui::MyGame>
at C:\Users\USER\.cargo\registry\src\github.com-1ecc6299db9ec823\coffee-0.3.1\src\game.rs:217
15: example::gui::start
at .\client\src\gui.rs:6
16: example::main
at .\client\src\main.rs:4
17: std::rt::lang_start::{{closure}}<()>
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\src\libstd\rt.rs:64
18: std::rt::lang_start_internal::{{closure}}
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\/src\libstd\rt.rs:49
19: std::panicking::try::do_call<closure,i32>
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\/src\libstd\panicking.rs:296
20: panic_unwind::__rust_maybe_catch_panic
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\/src\libpanic_unwind\lib.rs:82
21: std::panicking::try
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\/src\libstd\panicking.rs:275
22: std::panic::catch_unwind
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\/src\libstd\panic.rs:394
23: std::rt::lang_start_internal
at /rustc/eae3437dfe991621e8afdc82734f4a172d7ddf9b\/src\libstd\rt.rs:48
24: main
25: invoke_main
at d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:78
26: __scrt_common_main_seh
at d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
27: BaseThreadInitThunk
28: RtlUserThreadStart
error: process didn't exit successfully: `target\debug\example.exe` (exit code: 101)
I am guessing this may be happening because winit or glutin is reporting the window dimensions as 0 when minimized.
Let's wait until winit releases a stable 0.20.0 and then we can apply the fix in #62. We should probably avoid calling draw when the window is minimized.
OS: Win10
Version: crates.io
Just minimized the example project (opengl + debug feat.) and it crashed with the following error:
I guess this can be solved in here.
The text was updated successfully, but these errors were encountered: