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@britzl I think this task should be to add socket RPCs as well as keeping the existing client RPCs functionality. We usually recommend that client RPCs are used wherever possible.
I need to manually disconnect a socket session connection. Been able to call an RPC on the socket object will expose the session_id in the context variable, which then is a matter of calling the nk.session_disconnect() on the server.
This feature is available in other clients, so would be very useful to have this for Defold as well.
RPCs over the Socket to complement existing RPC functionality of Client (See https://heroiclabs.com/docs/nakama/client-libraries/unity/index.html#socket-rpcs)
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