From 6df68819601526e2438ebe204294ee1195f94003 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=83=A1=E7=8E=AE=E6=96=87?= Date: Fri, 29 Dec 2023 15:20:16 +0800 Subject: [PATCH] decrease camera fov vertical fov 90 -> 50 --- src/components/BlueprintEditor.vue | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/components/BlueprintEditor.vue b/src/components/BlueprintEditor.vue index 2025206..66c38ba 100644 --- a/src/components/BlueprintEditor.vue +++ b/src/components/BlueprintEditor.vue @@ -435,10 +435,10 @@ const root: Ref = ref(null); const renderer = new WebGLRenderer({ antialias: true }); attachRenderer(root, renderer); -const camera = new PerspectiveCamera(90); +const camera = new PerspectiveCamera(50); camera.near = 0.5; camera.far = 3000; -camera.position.z = 1.5 * R; +camera.position.z = 2 * R; attachCamera(root, camera); const commandQueue = inject(commandQueueKey)!;