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archive.h
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/****************************************************************************
archive.h
provides access to idx'ed and ndx'ed data files
Lord of the Rings game engine
Copyright (C) 2003 Michal Benes
Lord of the Rings game engine is free software;
you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this code; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*****************************************************************************/
#ifndef _ARCHIVE_H
#define _ARCHIVE_H
#include "lotr.h"
#include <stdio.h>
/* indexed archive file */
typedef struct
{
FILE *datafile;
int *index;
int size;
} Archive;
/* opens idx'ed archive file */
extern Archive *archive_idx_open(const char *name);
/* opens ndx'ed archive file */
extern Archive *archive_ndx_open(const char *name);
/* close archive file */
extern void archive_close(Archive *archive);
/* reads data from the archive */
extern Uint8 *archive_read(Archive *archive, int index);
/* return archive data size */
extern int archive_data_size(Archive *archive, int index);
/* decompress idx data file compression */
extern Uint8 *decompress_idx(Uint8 *data, int size, int *resultsize);
/* reads decompressed data from the archive */
extern Uint8 *decompress_idxarchive(Archive *archive, int index, int *size);
/* decompress ndx data file compression */
extern Uint8 *decompress_ndx(Uint8 *data, int size, int *resultsize);
/* reads decompressed data from the archive */
extern Uint8 *decompress_ndxarchive(Archive *archive, int index, int *size);
#endif /* _ARCHIVE_H */