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utils.c
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/****************************************************************************
utils.c
various utilities
(memory management, file manipulation, etc... )
Lord of the Rings game engine
Copyright (C) 2003 Michal Benes
Lord of the Rings game engine is free software;
you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this code; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*****************************************************************************/
#include "lotr.h"
#include "utils.h"
#include <string.h>
#include <stdlib.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <sys/stat.h>
#include <sys/types.h>
#include <math.h>
#define HOME_DIR_STR "$HOME/.lotr/"
char lotr_filename[1024];
/*
allocates memory, exits on error
*/
void *
lotr_malloc(int size)
{
void *result;
result = malloc(size);
if (result == NULL) {
char message[128];
snprintf(message, sizeof(message),
"lotr: can not allocate %d bytes of memory", size);
perror(message);
exit(1);
}
return result;
}
/*
return full path to $HOME/.lotr/<name>
*/
extern char *
lotr_homedir_filename(const char *name)
{
char cwd[1024];
#if !defined(AMIGA_OS4) && !defined(WIN32)
char *home = getenv("HOME");
if (home == NULL) {
fprintf(stderr,
"lotr: HOME variable not set (can not find users homedir)\n");
exit(1);
}
snprintf(lotr_filename, sizeof(lotr_filename), "%s/.lotr/", home);
#else
snprintf(lotr_filename, sizeof(lotr_filename), "lord/");
#endif
getcwd(cwd, 1024);
#ifndef WIN32 /* TODO : Do the check */
if (chdir(lotr_filename)) { /* Somewhat stupid test for dir existence */
if (mkdir(lotr_filename, S_IRWXU)) {
perror("can not create directory " HOME_DIR_STR);
exit(1);
}
}
#endif
chdir(cwd);
#if !defined(AMIGA_OS4) && !defined(WIN32)
snprintf(lotr_filename, sizeof(lotr_filename), "%s/.lotr/%s", home, name);
#else
snprintf(lotr_filename, sizeof(lotr_filename), "lord/%s", name);
#endif
return lotr_filename;
}
/*
opens a file, exits on error
*/
FILE *
lotr_fopen(const char *path, const char *mode)
{
FILE *result;
lotr_homedir_filename(path);
result = fopen(lotr_filename, mode);
if (result != NULL)
return result;
if (mode[0] == 'w') {
perror("can not write to directory " HOME_DIR_STR);
exit(1);
}
snprintf(lotr_filename, sizeof(lotr_filename), "%s/%s", DATA_DIRECTORY,
path);
result = fopen(lotr_filename, mode);
if (result == NULL) {
char message[128];
snprintf(message, sizeof(message), "lotr: can not open file %s", lotr_filename);
perror(message);
exit(1);
}
return result;
}
/*
check if file exists
*/
int
lotr_file_exists(const char *path)
{
FILE *testfile;
lotr_homedir_filename(path);
testfile = fopen(lotr_filename, "rb");
if (testfile != NULL) {
fclose(testfile);
return 1;
}
snprintf(lotr_filename, sizeof(lotr_filename), "%s/%s", DATA_DIRECTORY,
path);
testfile = fopen(lotr_filename, "rb");
if (testfile != NULL) {
fclose(testfile);
return 1;
}
return 0;
}
/*
adds suffix to a filename
*/
char *
lotr_add_suffix(const char *name, const char *suffix)
{
int len;
char *result;
len = strlen(name) + strlen(suffix) + 2;
result = lotr_malloc(len);
snprintf(result, len, "%s.%s", name, suffix);
return result;
}
/*
returns file length, -1 if file==NULL
*/
long
lotr_filelen(FILE *file)
{
long currpos; /* current position */
long result;
if (file == NULL)
return -1;
currpos = ftell(file);
fseek(file, 0, SEEK_END);
result = ftell(file);
fseek(file, currpos, SEEK_SET);
return result;
}
/*
random number
*/
int
lotr_rnd(int n)
{
int k;
k = ((double)n) * rand() / (RAND_MAX + 1.0);
if (k < 0)
k = 0;
++k;
if (k > n)
k = n;
return k;
}
/*
add integer property node to a given xml node
*/
void
lotr_save_prop_int(xmlNodePtr node, char *name, int value)
{
char buf[16];
snprintf(buf, sizeof(buf), "%d", value);
xmlNewTextChild(node, NULL, (const xmlChar *)name, (const xmlChar *)buf);
}
/*
add field property node to a given xml node
*/
void
lotr_save_prop_field(xmlNodePtr node, char *name, Uint8 *value, int len)
{
int i, d, e;
char *buf;
buf = lotr_malloc(2 * len + 1);
for (i = 0; i < len; ++i) {
d = value[i];
e = d / 0x10;
if (e < 10)
buf[2 * i] = e + '0';
else
buf[2 * i] = e - 10 + 'a';
e = d % 0x10;
if (e < 10)
buf[2 * i + 1] = e + '0';
else
buf[2 * i + 1] = e - 10 + 'a';
}
buf[2 * len] = 0;
xmlNewTextChild(node, NULL, (const xmlChar *)name, (const xmlChar *)buf);
free(buf);
}
/*
gets node with a given name
*/
xmlNodePtr
lotr_get_subnode(xmlNodePtr node, const xmlChar *name, int force)
{
xmlNodePtr cur = node->xmlChildrenNode;
while (cur != NULL) {
if (!xmlStrcmp(cur->name, name))
break;
cur = cur->next;
}
if (force && cur == NULL) {
fprintf(stderr, "lotr: can not get node named %s\n", name);
exit(1);
}
return cur;
}
/*
read integer property from node
*/
int
lotr_load_prop_int(xmlNodePtr node, char *name)
{
xmlNodePtr cur;
cur = lotr_get_subnode(node, (const xmlChar *)name, 1);
return atoi((char *)xmlNodeGetContent(cur));
}
/*
read integer property from node, return default if no such node
*/
int
lotr_load_prop_int_default(xmlNodePtr node, char *name, int default_value)
{
xmlNodePtr cur;
cur = lotr_get_subnode(node, (const xmlChar *)name, 0);
if (cur == NULL)
return default_value;
return atoi((char *)xmlNodeGetContent(cur));
}
/*
read field property node from a given xml node
*/
int
lotr_load_prop_field(xmlNodePtr node, char *name, Uint8 *value, int maxlen)
{
xmlChar *buf;
int len;
int i;
int d, r;
xmlNodePtr cur;
cur = lotr_get_subnode(node, (const xmlChar *)name, 1);
buf = xmlNodeGetContent(cur);
len = xmlStrlen(buf) / 2;
if (len > maxlen)
len = maxlen;
for (i = 0; i < len; ++i) {
r = 0;
d = buf[2 * i];
if (d >= '0' && d <= '9')
r = d - '0';
if (d >= 'a' && d <= 'f')
r = d - 'a' + 10;
r = r * 0x10;
d = buf[2 * i + 1];
if (d >= '0' && d <= '9')
r += d - '0';
if (d >= 'a' && d <= 'f')
r += d - 'a' + 10;
value[i] = r;
}
return len;
}
/*
return data directory
*/
char *
lotr_data_directory(void)
{
return DATA_DIRECTORY;
}