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Make an OpenDrive .xodr based on real world map #29
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You can try something like https://github.com/vvoovv/blosm to import the map and then draw the roads based on that, please provide some feedback if it works. |
@johschmitz Thanks for the reply. For the question:3, this is my requirement. Somebody created the map using another tool but it is not perfect and I need to create a new one --> Junction Also I created a map and imported to carla/unreal and seems like some waypoints are missing in them even on a straight road. Do you have any experience like this? Please check screenshot for reference: https://ibb.co/jGQWkqd |
@johschmitz Do you have any updates on this? stuck with it for some time. |
Hm no I did not try this myself so far. What you can do is have a look into the OpenDRIVE XML and see if you find any errors which cause your problems and if so you can report this here and I can fix it if it is due to my addon. And if there is nothing broken in the XML then it might be a bug in the importer. |
Hello
Your tool is very useful to create OpenDrive files. I just started using the tool and have a couple of questions regarding the tool.
How can i create a map based on real world. I need to create a rough road based on google map. i roughly estimated the distances from the google map. I also created a straight road but seems like i can't control the length of the road. Is there any option to adjust the length of the road after plotting it. I saw the scale option but i think its not the right one as the markings are streching while using it. Any method i am missing ?
Is there any another approach rather than the distance to create a map based on google map?
How to join two roads expecially a road that goes left from the main road like a cut out road from the Autobahn?
Thanks
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