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bg.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://sprites/SNES - EarthBound Mother 2 - Battle Backgrounds.png" type="Texture" id=1]
[ext_resource path="res://bg.gd" type="Script" id=2]
[ext_resource path="res://shaders/bg.shader" type="Shader" id=3]
[sub_resource type="ShaderMaterial" id=2]
shader = ExtResource( 3 )
shader_param/temperatureRange = 0.1
shader_param/hotColor = Color( 1, 1, 1, 0.494118 )
shader_param/coldColor = null
shader_param/heatAmplitude = 0.024
shader_param/heatPeriod = null
shader_param/heatPhaseShift = null
shader_param/heatUpperLimit = null
shader_param/coldFXStrength = null
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 425, 163, 456, 265 )
[node name="TextureRect" type="TextureRect"]
material = SubResource( 2 )
anchor_right = 1.0
anchor_bottom = 1.0
texture = SubResource( 3 )
expand = true
stretch_mode = 2
script = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}