diff --git a/classes/week-8/animated-highlights-r3f/README.md b/classes/week-8/animated-highlights-r3f/README.md
index 62f9c2b..cd2b147 100644
--- a/classes/week-8/animated-highlights-r3f/README.md
+++ b/classes/week-8/animated-highlights-r3f/README.md
@@ -1,48 +1 @@
-# ITP Visual Journalism Fall 2023 - Visual Explainers
-
-This section will cover the basics of creating visual explainers using React Three Fiber.
-
-## Loading in a model
-
-We use the `useGLTF` hook from Drei from week 3 to load in a model (see `StatueGLTFObject.jsx`)
-
-> Model thanks to https://www.myminifactory.com/object/3d-print-townley-discobolus-the-discus-thrower-25156
-
-Lights are used in `Scene.jsx` to illuminate the model.
-
-## Using `Html` to place DOM elements in 3D space
-
-The `Html` component from Drei is a utility component that allows us to place DOM elements that project into 3D space. This is useful for creating annotations and other UI elements that are not part of the 3D scene.
-
-```jsx
-return (
-
-
Hello from a div that follows a 3D point
-
-);
-```
-
-See `StatueGLTFObject.jsx` for an example of how to use this component.
-
-## Animation...
-
-We include `gasp` in the project to be able to build a sequence of animations, which we then tie into the user's scroll position for playback. (see `AnimatedCamera.jsx`)
-
-- First, we create a `CameraTimeline` object that will hold the camera's animation sequence. (note how we set it to `paused: true` so that it doesn't play back automatically)
-- We then create an `AnimatedCamera` component that returns the `` we were using before, but keeps a ref for the camera
-- in a `useEffect` that triggers when the component mounts - we build the camera animation timeline
-
-```js
-/**
- * We register .to animations on the timeline and it constructs the sequence for us. If we wanted two animation to happen parrallely, we'd use the same animationLabel
- **/
-CameraTimeline.to(
- objectThatAnimates,
- {
- animationKey: newValue,
- },
- "animationLabel"
-);
-```
-
-- Lastly, in `App.jsx` we import the `CameraTimeline` and in a `useEffect` we register a scroll callback that updates the timeline based on the user's scroll position.
+# ITP Visual Journalism Fall 2023 - Animated Highlights
diff --git a/classes/week-8/materials-r3f/README.md b/classes/week-8/materials-r3f/README.md
index f8873f2..433a672 100644
--- a/classes/week-8/materials-r3f/README.md
+++ b/classes/week-8/materials-r3f/README.md
@@ -1,3 +1 @@
-# ITP Visual Journalism Fall 2023 - Visual Explainers
-
-This section will cover materials and lights in R3F
+# ITP Visual Journalism Fall 2023 - Materials