Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

BL2 Eternal suggestion: Air dashes should carry momentum. #33

Open
Lilu-VA opened this issue Jul 28, 2023 · 2 comments
Open

BL2 Eternal suggestion: Air dashes should carry momentum. #33

Lilu-VA opened this issue Jul 28, 2023 · 2 comments

Comments

@Lilu-VA
Copy link

Lilu-VA commented Jul 28, 2023

No description provided.

@Tekizyte
Copy link

Tekizyte commented Aug 24, 2023

Lowering the gap covered from dash while adding momentum will improve it and also retain balance

@Tekizyte
Copy link

Tekizyte commented Aug 24, 2023

The code for momentum is already in "dashing.py" placed inside the "mechanics" folder. You can edit it with notepad/++

This is the line:
"pawn.Velocity = ((_x / mag) * 200, (_y / mag) * 200, -10)"
You can increase both the "200"s to reserve more momentum. I recommend 900

Also with this change the distance dash covers becomes too OP.
To keep game balance you can decrease the values "6500" in this line:
"self.dash_dir = ((x / mag) * 6500, (y / mag) * 6500, 0)"

I recommend 3000

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants