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start.tscn
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[gd_scene load_steps=7 format=1]
[ext_resource path="res://start.gd" type="Script" id=1]
[ext_resource path="res://assets/bg.jpg" type="Texture" id=2]
[ext_resource path="res://assets/skull_title_text.png" type="Texture" id=3]
[ext_resource path="res://assets/play_game.png" type="Texture" id=4]
[ext_resource path="res://assets/particles/lizi_00021.png" type="Texture" id=5]
[sub_resource type="Animation" id=1]
resource/name = "Light"
length = 3.0
loop = false
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath(".:color")
tracks/0/interp = 1
tracks/0/imported = false
tracks/0/keys = { "times":FloatArray( 0 ), "transitions":FloatArray( 1 ), "update":0, "values":[ Color( 0.391405, 0.101379, 0.589844, 1 ) ] }
tracks/1/type = "value"
tracks/1/path = NodePath(".:energy")
tracks/1/interp = 1
tracks/1/imported = false
tracks/1/keys = { "times":FloatArray( 0, 1.5, 3 ), "transitions":FloatArray( 1, 1, 1 ), "update":0, "values":[ 0.5, 3.0, 0.5 ] }
[node name="StartNode" type="Node2D"]
script/script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
transform/pos = Vector2( 996.78, 539.875 )
transform/scale = Vector2( 1.21552, 1.16644 )
texture = ExtResource( 2 )
[node name="Sprite 2" type="Sprite" parent="."]
transform/pos = Vector2( 1018.24, 404.611 )
transform/scale = Vector2( 0.813876, 0.813876 )
texture = ExtResource( 3 )
[node name="StartButton" type="TextureButton" parent="."]
focus/ignore_mouse = false
focus/stop_mouse = true
size_flags/horizontal = 2
size_flags/vertical = 2
margin/left = 794.0
margin/top = 730.0
margin/right = 1242.0
margin/bottom = 835.0
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
textures/normal = ExtResource( 4 )
[node name="Light2D" type="Light2D" parent="."]
transform/pos = Vector2( 1025.98, 780.795 )
transform/scale = Vector2( 18.2874, 6.97817 )
enabled = true
editor_only = false
texture = ExtResource( 5 )
offset = Vector2( 0, 0 )
scale = 1.0
color = Color( 0.391405, 0.101379, 0.589844, 1 )
energy = 0.5
mode = 0
range/height = 0.0
range/z_min = -1024
range/z_max = 1024
range/layer_min = 0
range/layer_max = 0
range/item_mask = 1
shadow/enabled = false
shadow/color = Color( 0, 0, 0, 0 )
shadow/buffer_size = 2048
shadow/esm_multiplier = 80.0
shadow/item_mask = 1
[node name="AnimationPlayer" type="AnimationPlayer" parent="Light2D"]
playback/process_mode = 1
playback/default_blend_time = 0.0
root/root = NodePath("..")
anims/Light = SubResource( 1 )
playback/active = true
playback/speed = 1.0
blend_times = [ ]
autoplay = ""
[connection signal="button_up" from="StartButton" to="." method="_on_StartButton_button_up"]