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tileset.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="TileSet" subresource_count="4" version="2.1" version_name="Godot Engine v2.1.stable.official">
<ext_resource path="res://assets/grass_xample.png" type="Texture" index="2"></ext_resource>
<ext_resource path="res://assets/rock_1.png" type="Texture" index="0"></ext_resource>
<ext_resource path="res://assets/water_1.png" type="Texture" index="1"></ext_resource>
<main_resource>
<string name="0/name"> "rock" </string>
<resource name="0/texture" external="0"> </resource>
<vector2 name="0/tex_offset"> 0, 0 </vector2>
<resource name="0/material"></resource> <rect2 name="0/region"> 0, 0, 200, 122 </rect2>
<vector2 name="0/occluder_offset"> -0, -0 </vector2>
<resource name="0/occluder"></resource> <vector2 name="0/navigation_offset"> -0, -0 </vector2>
<resource name="0/navigation"></resource> <vector2 name="0/shape_offset"> 0, 0 </vector2>
<array name="0/shapes" len="0" shared="false">
</array>
<string name="1/name"> "water" </string>
<resource name="1/texture" external="1"> </resource>
<vector2 name="1/tex_offset"> 0, 0 </vector2>
<resource name="1/material"></resource> <rect2 name="1/region"> 0, 0, 200, 121 </rect2>
<vector2 name="1/occluder_offset"> 100, 60.5 </vector2>
<resource name="1/occluder"></resource> <vector2 name="1/navigation_offset"> 100, 60.5 </vector2>
<resource name="1/navigation"></resource> <vector2 name="1/shape_offset"> 0, 0 </vector2>
<array name="1/shapes" len="0" shared="false">
</array>
<string name="2/name"> "grass" </string>
<resource name="2/texture" external="2"> </resource>
<vector2 name="2/tex_offset"> 0, 0 </vector2>
<resource name="2/material"></resource> <rect2 name="2/region"> 0, 0, 200, 122 </rect2>
<vector2 name="2/occluder_offset"> 100, 61 </vector2>
<resource name="2/occluder"></resource> <vector2 name="2/navigation_offset"> 100, 61 </vector2>
<resource name="2/navigation"></resource> <vector2 name="2/shape_offset"> 0, 0 </vector2>
<array name="2/shapes" len="0" shared="false">
</array>
</main_resource>
</resource_file>