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public static int ImageWidth => 640;
public static int ImageHeight => 576;
When I try to match what should be the WFOV_2x2Binned or WFOV_Unbinned settings with the ImageWidth and ImageHeight I either get a device error or it will start up but I get some pretty bad lines across the VFX graph effects.
My question is are there more settings that I haven't found yet, or is there another way to set the field of view?
The text was updated successfully, but these errors were encountered:
Moving this question over from AKVJ.
Looking for a way to set the Azure Kinect to 120 degree FOV, found this bit here in ThreadedDriver.cs:
new DeviceConfiguration
{ ColorFormat = ImageFormat.ColorBGRA32,
ColorResolution = ColorResolution.R1536p, // 2048 x 1536 (4:3)
DepthMode = DepthMode.NFOV_Unbinned, // 640x576
SynchronizedImagesOnly = true });
Along with these settings here:
public static int ImageWidth => 640;
public static int ImageHeight => 576;
When I try to match what should be the WFOV_2x2Binned or WFOV_Unbinned settings with the ImageWidth and ImageHeight I either get a device error or it will start up but I get some pretty bad lines across the VFX graph effects.
My question is are there more settings that I haven't found yet, or is there another way to set the field of view?
The text was updated successfully, but these errors were encountered: