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I've made a video of a hand in depthkit - but am finding that whatever I try I have some weird issues with the depth of the vfx. (Maybe similar to the opened issue "Wrong depth decoding").
The first screenshot shows the video (of a hand), and the second screenshot shows the vfx. There is always a smaller second vfx particle cluster which is offset.
I've created a new metadata asset, & kept the Color & Position rendertexture the same except for the size, which I changed to match the video size, which is 752 x 1184.
Do you know what I could do?
The text was updated successfully, but these errors were encountered:
Hi,
I've made a video of a hand in depthkit - but am finding that whatever I try I have some weird issues with the depth of the vfx. (Maybe similar to the opened issue "Wrong depth decoding").
The first screenshot shows the video (of a hand), and the second screenshot shows the vfx. There is always a smaller second vfx particle cluster which is offset.
I've created a new metadata asset, & kept the Color & Position rendertexture the same except for the size, which I changed to match the video size, which is 752 x 1184.
Do you know what I could do?
The text was updated successfully, but these errors were encountered: