- Russian localization update (Jedi)
- Persist
- Vigor
- Add
AllEnemyApplyPowerAction
(Jedi) - Add
OnCreateCardInterface
(Jedi) - Fix unsafe DamageMod processing (Mistress Alison)
- Fix a couple issues with
SelectCardsInHandAction
(NellyDevo) - Add Dynamic dynamic variable (NellyDevo)
- Add
ExtraEffectModifier
(NellyDevo) - Trigger Surrounded for custom targeting (Alchyr)
- Fix SkewerAction not working with DamageMods (Mistress Alison)
- ExtraIcons fixes (Mistress Alison)
- Fix default font not working on unplayable cards
- Make ExtraIcon patch come after BaseMod CardMod patch
- Display Exhaust icon on Exhaustive 1 cards (JamesTripleQ)
- Fix unsafe DamageMod processing (Mistress Alison)
- Fix CardRewardSkipButtonRelic button appearing where it shouldn't (Pandemonium)
- Add controller support to ClickableRelic (herbix)
- Fix using wrong line on MultiUpgradeTree (Mistress Alison)
- Fix icons in tooltips for ZHS
- Guarantee order of patches between ExtraIcons system and MultiUpgrades system (NellyDevo)
- Add PurgeField (NellyDevo)
- Basically "purgeOnUse" except it triggers effects like echo form
- Fix FlavorText spamming logs with dynamic cards (erasels)
- Fix InvisiblePower showing "Wears Off" text (Nafen)
- Fix scaling issue on CardRewardSkipButtonRelic (Pandemonium)
- Add shouldShowButton to CardRewardSkipButtonRelic (Pandemonium)
- Make extra card icons default to card's transparency (NellyDevo)
- Make card text icon tooltips appear in the order they appear in the card text
- Fix card text icons being misaligned
- Update ZHS translation (Mwalls)
- Fix card icons rendering on back of cards in Match and Keep event (NellyDevo)
- Fix rendering icons in library (NellyDevo)
- Center icons better (NellyDevo)
- Add capability of rendering icons on cards (NellyDevo)
SpawnModificationCard
- Add canSpawnShop (erasels)
- Add keyword ID (erasels)
- Fix purge name for keyword icons (erasels)
- Fix damage mod atDamageGive (Mistress Alison)
- Add MultiUpgradeCard for tech tree style upgrades (Mistress Alison)
- Add support for custom tooltips linked to card text icons (Vex)
- Keywords
- Persist
- Powers
- OnPersistPower
- Relics
- OnPersistRelic
- CardRewardSkipButtonRelic (Pandemonium)
- Fix
DamageModApplyingRelic
not affecting cards - Make
BindObjectToDamageInfo
patch public so it can be patched like it says - Powers
OnDrawPileShufflePower
(Vex)
- Cards
OnObtainCard
(Vex)
- Fix Stun leaving base intent damage unchanged
- Caused cards like Spot Weakness to sometimes incorrectly identify enemies as attacking when they're stunned
- Fix RelicWithButton not working on base game characters
- Fix crash with Block Mods if removeSpecificBlock or reduceSpecificBlock are called (Mistress Alison)
- Add utility method to generate RewardItem with arbitrary cards (Alchyr)
- Fix scrolling tooltip position in SCV (Bryan)
- Added
RelicWithButton
(Bryan) - Update custom icons to use new render code (Mistress Alison)
- Allow Damage Mods to work with AttackDamageRandomEnemyAction (Mistress Alison)
- Fix flavor text not appearing in SingleCardView (Bryan)
- Colored damage numbers (Bryan)
- Potion flavor text (Bryan)
- Multi-group card selection/move actions (Alchyr)
- Fix LoseBlockAction not removing block containers (Mistress Alison)
- Card flavor text (Bryan)
- Fix RewardCardInterface (erasels)
- Optimize RewardCardInterface (erasels)
- Fix OnApplyPowerPower and OnReceivePowerPower not working (Mistress Alison)
- Update French localization (red5h4d0w)
- Fix incorrect truncation of monster damage calculations (kiooeht/modargo)
- Automatically load localizations without needing to add new cases
- Localization
- French (Diamsword)
- Add SpawnModificationCard interface (erasels)
- Allows cards to customize how and if they will spawn
- Fix custom targeting to work with double play effects (Alchyr)
- THIS IS A BREAKING CHANGE, any mods that have created a custom targe type will need to be fixed
- Custom icons for descriptions (Mistress Alison)
- Damage modifiers (Mistress Alison)
- Block modifiers (Mistress Alison)
- Fix crash on non-targeted cards selected with keyboard (Alchyr)
- Custom Targeting (Alchyr)
- Self or Enemy targeting
- Fix
MoveCardsAction
always saying "Add to Hand"- Update localizations
- ZHS
- Korean
- Russian
- Update localizations
- Fix normal branching upgrades being random instead (Mistress Alison)
- Neutral Power type (erasels)
- Localization
- Korean (Saki_1128 + Celicath)
- Actions
SelectCardsCenteredAction
(vex)DamageCallbackAction
(vex)
- Localization
- Update Russian TempHP to remove underscore (Jedi)
- Fix
InvisiblePower
needing image - Fix
InvisiblePower
notifying player when applied
- Fix keyword tooltips not rendering in SingleCardView (erasels)
- Powers
BeforeRenderIntentPower
(erasels)
- Relics
BeforeRenderIntentRelic
(erasels)
- Replace the Replace patch
- Fix
SelectCardsAction
for selecting multiple cards (rft50)
- Fix Writhing Mass intent changing when Stunned (Celicath)
- Remove block effect with TempHP (Celicath)
- Fix crash when hovering purge cards (erasels)
- Fix displaying common keyword icons on all cards in single card view
- Fix common keyword icons appearing on all tooltips for their keyword
- ZHS translation of branching upgrade UI
- Actions
SelectCardsAction
(Jedi)SelectCardsInHandAction
(Jedi)
- Icons for common keywords (erasels/EatYourBeetS)
- Exhaust
- Ethereal
- Purge
- Innate
- Retain
- Fix crash when using non-English
- Fix branching upgrades flashing in SingleCardView
- Add button to SingleCardView to preview alt upgrade
- Fix branching upgrades sometimes upgrading incorrectly (vex)
- Refactor branching upgrade cards
- Fix branching upgrades not working during upgrade events
- Fix branching upgrades not working when copying cards
- Fix infinite branch upgrades at campfires
- Allow card rewards to use branching upgrade some of the time
- Fix branching upgrade trying to display when transforming a card
- Fix InvisiblePower tooltips appearing on player
OnApplyPowerRelic
(erasels)OnAnyPowerAppliedRelic
(erasels)- Branching upgrade cards (Reina & erasels)
- Updated ZHS translation by Rita-B
- Fix onCardDraw() being called twice on powers
- Deprecate
OnCardDrawPower
- Make TempHP work on monsters
- Powers
OnPlayerDeathPower
- Relics
OnPlayerDeathRelic
- Add color to
TwoAmountPower
(Rin Camelia)
- Powers
BetterOnExhaustPower
- Allow card selection in
MoveCardsAction
to be sorted - Allow
OnReceivePower
to change stackAmount - Allow
BetterOnApplyPowerPower
to change stackAmount - Use English strings as backup for localization
- Fix
OnLoseBlock
hooks triggering when creature has no block
- Fix fetching from exhaust pile making cards invisible
- Fix
MoveCardsAction
callback not calling if it shortcuts
- Localization
- Chinese: Fix missing relic and power
- Add callback of cards for
MoveCardsAction
- Add callback of cards for
FetchAction
- Localization
- Russian (Jedi)
- Simplified Chinese (rainfoxest)
- Traditional Chinese (rainfoxest)
- Fix SuperRareRelic causing crash if pool is empty
- Fix Stun tooltip not matching icon amount
- Fix Stun not resetting monster's intent correctly if used in an Autoplay card
- Powers
BetterOnApplyPowerPower
OnMyBlockBrokenPower
TwoAmountPower
NonStackablePower
- Powers
HealthBarRenderPower
OnLoseTempHpPower
OnLoseBlockPower
- Relics
OnLoseTempHpRelic
OnLoseBlockRelic
- Fix stun having incorrect intents the next turn
- Relics
BetterOnSmithRelic
(Reina)OnSkipCardRelic
(Reina)OnRemoveCardFromMasterDeck
(Reina)
OnCardDrawPower
- Keywords
- Startup
- Add optional amount param to StunMonsterAction
- Make Temporary HP a multiword keyword
- Fix OnReceivePower to work with new ApplyPoisonOnRandomMonsterAction
- Enable Exhaustive and Refund variables (The_Evil_Pickle)
- Make Exhaustive and Refund automatic (The_Evil_Pickle)
- Keywords
- Exhaustive (The_Evil_Pickle)
- Refund (The_Evil_Pickle)
- Actions
RefundAction
(The_Evil_Pickle)ModifyExhaustiveAction
(The_Evil_Pickle)EvokeSpecificOrbAction
(The_Evil_Pickle)TriggerPassiveAction
(The_Evil_Pickle)
- Power
ExhaustiveNegationPower
(The_Evil_Pickle)
InvisiblePower
OnAfterUseCardRelic
- Fixes for week 46
- Fix for BaseMod's new max hand size changes
OnReceivePowerRelic
OnReceivePowerPower
ClickableRelic
OnChannelRelic
BetterOnLoseHpRelic
BetterOnUsePotionRelic
SuperRareRelic
- Fix combat deck to master deck mapping
- Initial release
- Actions
StunMonsterAction
FetchAction
MoveCardsAction
AddTemporaryHPAction
RemoveAllTemporaryHPAction
- Keywords
- Autoplay
- Fleeting
- Grave
- Purge
- Retain
- Snecko
- Soulbound
- Actions