-
Notifications
You must be signed in to change notification settings - Fork 137
[Feature Request] ChilloutVR Porting #232
Comments
Main thing I'm wanting is true shader anticrash but I agree I would love to have these too |
@Pokeduel From what I understood, this is not necessary because cvr only allow whitelisted shaders.
@Blizzball 👌 people are working on porting those mods for cvr like knah, a few others and myself. We publish them on the cvr modding group discord. Feel free to join there to follow updates and get those ported mods: https://discord.gg/KSXgench the same people who created vrcmg made this one. |
The ability to prevent certain shaders from crashing has already been added to ChilloutVR. (its own feature, not a mod) |
@Kieaer i had said that before it was even released, i tend to keep an eye on the updates |
Does anyone have actual information indicating this is getting migrated to CVR any time in the near future? The broken IK there is the only thing stopping me from migrating completely. While VRC's IK is now a mess without this mod, it's better than the current implementation of IK in CVR. |
Following the massive upset with VRChat, will any of these mods be ported to work in ChilloutVR? I know several people specifically have an issue with ChilloutVR fullbody IK and UI, and I would be most interested in a ChilloutVR compatible version of IKTweaks and a UI redesign since you guys created the UI Expansion Kit. I absolutely love the stuff you guys create and was using several of these in VRC for over a year!
The text was updated successfully, but these errors were encountered: