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Copy pathclient_store_clients_shard.go
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client_store_clients_shard.go
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package wspubsub
import (
"sync"
"github.com/pkg/errors"
)
type clientStoreShardValue struct {
client WebsocketClient
channels map[string]struct{}
}
type clientStoreClientsShard struct {
bucketSize int
mu sync.RWMutex
values map[UUID]clientStoreShardValue
}
func (s *clientStoreClientsShard) Get(clientID UUID) (WebsocketClient, error) {
s.mu.RLock()
value, ok := s.values[clientID]
s.mu.RUnlock()
if !ok {
return nil, errors.WithStack(NewClientNotFoundError(clientID))
}
return value.client, nil
}
func (s *clientStoreClientsShard) Set(client WebsocketClient) {
s.mu.Lock()
s.values[client.ID()] = clientStoreShardValue{client: client, channels: make(map[string]struct{}, s.bucketSize)}
s.mu.Unlock()
}
func (s *clientStoreClientsShard) Unset(clientID UUID) {
s.mu.Lock()
delete(s.values, clientID)
s.mu.Unlock()
}
func (s *clientStoreClientsShard) Count() int {
s.mu.RLock()
count := len(s.values)
s.mu.RUnlock()
return count
}
func (s *clientStoreClientsShard) Channels(clientID UUID) (WebsocketClient, []string, bool) {
var (
client WebsocketClient
channels []string
)
s.mu.RLock()
value, ok := s.values[clientID]
if ok {
client = value.client
channels = make([]string, 0, len(value.channels))
for channel := range value.channels {
channels = append(channels, channel)
}
}
s.mu.RUnlock()
return client, channels, ok
}
func (s *clientStoreClientsShard) CountChannels(clientID UUID) (WebsocketClient, int, bool) {
var (
client WebsocketClient
count int
)
s.mu.RLock()
value, ok := s.values[clientID]
if ok {
client = value.client
count = len(value.channels)
}
s.mu.RUnlock()
return client, count, ok
}
func (s *clientStoreClientsShard) SetChannels(clientID UUID, channels ...string) (WebsocketClient, bool) {
var client WebsocketClient
s.mu.Lock()
value, ok := s.values[clientID]
if ok {
client = value.client
for _, channel := range channels {
value.channels[channel] = struct{}{}
}
}
s.mu.Unlock()
return client, ok
}
func (s *clientStoreClientsShard) UnsetChannels(clientID UUID, channels ...string) (WebsocketClient, bool) {
var client WebsocketClient
s.mu.Lock()
value, ok := s.values[clientID]
if ok {
client = value.client
if len(channels) == 0 {
for channel := range value.channels {
delete(value.channels, channel)
}
} else {
for _, channel := range channels {
delete(value.channels, channel)
}
}
}
s.mu.Unlock()
return client, ok
}
func (s *clientStoreClientsShard) Iterate(iterateFunc func(client WebsocketClient)) {
s.mu.RLock()
for _, value := range s.values {
iterateFunc(value.client)
}
s.mu.RUnlock()
}
func newClientStoreClientsShard(size int, bucketSize int) *clientStoreClientsShard {
return &clientStoreClientsShard{bucketSize: bucketSize, values: make(map[UUID]clientStoreShardValue, size)}
}