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I have successfully installed the LSL plugin and I can ad Inlet and Outlet components.
However if I try to access the lsl_cpp.h library from code, I get the following error
Cannot open include file: 'lsl_cpp.h: No such file or directory'
Which I know to be untrue because I saw the file inside the plugin folder. What am I missing here?
The text was updated successfully, but these errors were encountered:
From where are you calling lsl_cpp code? If it's from outside the plugin, did you properly configure the dependency to the LSL plugin (in the *.Build.cs file)?
I just checked, and the plugin includes those file as public dependencies, so callers outside the plugin should be able to include them.
I eventually did import liblsl in c++ manually inside the project and configured the *.Build.cs file on that folder. I will try also with the plugin but I ended up in a minor bug caused by implicit boolean conversion and I needed to modify the source to be able to build the project.
I have successfully installed the LSL plugin and I can ad Inlet and Outlet components.
However if I try to access the lsl_cpp.h library from code, I get the following error
Cannot open include file: 'lsl_cpp.h: No such file or directory'
Which I know to be untrue because I saw the file inside the plugin folder. What am I missing here?
The text was updated successfully, but these errors were encountered: