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Plugin not working on Meta Quest 3 #11
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Does the app have the |
@tstenner thanks for the response. I've just tried your solution enabling CHANGE_WIFI_MULTICAST_STATE. Unfortunately it does not change anything |
Did you make changes to the plugin so that it can build for Android? At the moment, only Windows is supported. |
No I didn't make any change, I've just imported the plugin in Unreal and then built the project for Android. So this Plugin does not support Android? Is there a way to make it work? Thanks |
This plugin only supports Windows, but it could probably work with Android if you have a If you have that, then you can probably edit the plugin to add Android support ([0], [1]). In the meantime, I find it really weird that Unreal lets you package an Android project that uses this plugin without failing. |
Yes I ensure that the plugin is enabled in Plugins tab and the package process completes successfully. I'm using Unreal 5.3.2. |
Hello
I'm using this plugin inside an Unreal Engine project where I use an outlet component to send a simple message. Although it works in preview, the resulting apk installed in my Oculus Meta Quest 3 does not send any message. I want to specify that the Headset and the computer (where the inlet program is installed) are connected to the same network. Am I missing something? Does anyone faced the same issue with Meta Quest?
Thanks in advice
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