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buildAndPublish.yaml
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name: Build and Publish
on:
release:
types: [published]
permissions:
contents: write
packages: write
jobs:
build:
name: Build and Create release with uploaded binary build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-go@v4
with:
go-version: '1.23'
- name: Build
run: |
go run main.go --all
- name: Upload Release Asset (Linux x64)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{github.event.release.upload_url }}
asset_path: ./build/actionfile-linux-x64
asset_name: actionfile-linux-x64
asset_content_type: application/octet-stream
- name: Upload Release Asset (Linux ARM64)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: ./build/actionfile-linux-arm64
asset_name: actionfile-linux-arm64
asset_content_type: application/octet-stream
- name: Upload Release Asset (Mac x64)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{github.event.release.upload_url }}
asset_path: ./build/actionfile-mac-x64
asset_name: actionfile-mac-x64
asset_content_type: application/octet-stream
- name: Upload Release Asset (Mac ARM64)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: ./build/actionfile-mac-arm64
asset_name: actionfile-mac-arm64
asset_content_type: application/octet-stream
- name: Upload Release Asset (Windows x64)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ github.event.release.upload_url }}
asset_path: ./build/actionfile-win-x64.exe
asset_name: actionfile-win-x64.exe
asset_content_type: application/octet-stream