Lifecycle Stage | Maturity | Status | Latest Revision |
---|---|---|---|
1A | Working Draft | Active | r2, 2023-04-15 |
Authors: @sukunrt
Interest Group: @marten-seemann, @marcopolo, @mxinden
A priori, a node cannot know if it is behind a NAT / firewall or if it is publicly reachable. Moreover, the node may be publicly reachable on some of its addresses and not on others. Knowing the reachability status of its addresses is crucial for proper network behavior: the node can avoid advertising unreachable addresses, reducing unnecessary connection attempts from other peers. If the node has no publicly accessible addresses, it may proactively improve its connectivity by locating a relay server, enabling other peers to connect through a relayed connection.
In autonat v2
client sends a request with a priority ordered list of addresses
and a nonce. On receiving this request the server dials the first address in the
list that it is capable of dialing and provides the nonce. Upon completion of
the dial, the server responds to the client with the response containing the
dial outcome.
As the server dials exactly one address from the list, autonat v2
allows
nodes to determine reachability for individual addresses. Using autonat v2
nodes can build an address pipeline where they can test individual addresses
discovered by different sources like identify, upnp mappings, circuit addresses
etc for reachability. Having a priority ordered list of addresses provides the
ability to verify low priority addresses. Implementations can generate low
priority address guesses and add them to requests for high priority addresses as
a nice to have. This is especially helpful when introducing a new transport.
Initially, such a transport will not be widely supported in the network.
Requests for verifying such addresses can be reused to get information about
other addresses
The client can verify the server did successfully dial an address of the same transport as it reported in the response by checking the local address of the connection on which the nonce was received on.
Compared to autonat v1
there are three major differences
autonat v1
allowed testing reachability for the node.autonat v2
allows testing reachability for an individual address.autonat v2
provides a mechanism for nodes to verify whether the peer actually successfully dialled an address.autonat v2
provides a mechanism for nodes to dial an IP address different from the requesting node's observed IP address without risking amplification attacks.autonat v1
disallowed such dials to prevent amplification attacks.
A client node wishing to determine reachability of its addresses sends a
DialRequest
message to a server on a stream with protocol ID
/libp2p/autonat/2/dial-request
. Each DialRequest
is sent on a new stream.
This DialRequest
message has a list of addresses and a fixed64 nonce
. The
list is ordered in descending order of priority for verification. AutoNAT V2 is
primarily for testing reachability on Public Internet. Client SHOULD NOT send any
private address as defined in RFC
1918 in the list. The Server SHOULD NOT dial any private address.
Upon receiving this request, the server selects an address from the list to dial. The server SHOULD use the first address it is willing to dial. The server MUST NOT dial any address other than this one. If this selected address has an IP address different from the requesting node's observed IP address, server initiates the Amplification attack prevention mechanism (see Amplification Attack Prevention ). On completion, the server proceeds to the next step. If the selected address has the same IP address as the client's observed IP address, server proceeds to the next step skipping Amplification Attack Prevention steps.
The server dials the selected address, opens a stream with Protocol ID
/libp2p/autonat/2/dial-back
and sends a DialBack
message with the nonce
received in the request. The client on receiving this message replies with
a DialBackResponse
message with the status set to OK
. The client MUST
close this stream after sending the response. The dial back response provides
the server assurance that the message was delivered so that it can close the
connection.
Upon completion of the dial back, the server sends a DialResponse
message to
the client node on the /libp2p/autonat/2/dial-request
stream. The response
contains addrIdx
, the index of the address the server selected to dial and
DialStatus
, a dial status indicating the outcome of the dial back. The
DialStatus
for an address is set according to Requirements for
DialStatus. The response also contains an
appropriate ResponseStatus
set according to Requirements For
ResponseStatus.
The client MUST check that the nonce received in the DialBack
is the same as
the nonce it sent in the DialRequest
. If the nonce is different, it MUST
discard this response.
The server MUST close the stream after sending the response. The client MUST close the stream after receiving the response.
On receiving a DialRequest
, the server first selects an address that it will
dial.
If server chooses to not dial any of the requested addresses, ResponseStatus
is set to E_DIAL_REFUSED
. The fields addrIdx
and DialStatus
are
meaningless in this case. See Requirements For
ResponseStatus.
If the server selects an address for dialing, addrIdx
is set to the
index(zero-based) of the address on the list and the DialStatus
is set
according to the following consideration:
If the server was unable to connect to the client on the selected address,
DialStatus
is set to E_DIAL_ERROR
, indicating the selected address is not
publicly reachable.
If the server was able to connect to the client on the selected address, but an
error occured while sending an nonce on the /libp2p/autonat/2/dial-back
stream, DialStatus
is set to E_DIAL_BACK_ERROR
. This might happen in case of
resource limited situations on client or server, or when either the client or
the server is misconfigured.
If the server was able to connect to the client and successfully send a nonce on
the /libp2p/autonat/2/dial-back
stream, DialStatus
is set to OK
.
The ResponseStatus
sent by the server in the DialResponse
message MUST be
set according to the following requirements
E_REQUEST_REJECTED
: The server didn't serve the request because of rate
limiting, resource limit reached or blacklisting.
E_DIAL_REFUSED
: The server didn't dial back any address because it was
incapable of dialing or unwilling to dial any of the requested addresses.
E_INTERNAL_ERROR
: Error not classified within the above error codes occured on
server preventing it from completing the request.
OK
: The server completed the request successfully. A request is considered
a success when the server selects an address to dial and dials it, successfully or unsuccessfully.
Implementations MUST discard responses with status codes they do not understand.
When a client asks a server to dial an address that is not the client's observed IP address, the server asks the client to send some non trivial amount of bytes as a cost to dial a different IP address. To make amplification attacks unattractive, servers SHOULD ask for 30k to 100k bytes. Since most handshakes cost less than 10k bytes in bandwidth, 30kB is sufficient to make attacks unattractive.
On receiving a DialRequest
, the server selects the first address it is capable
of dialing. If this selected address has a IP different from the client's
observed IP, the server sends a DialDataRequest
message with the selected
address's index(zero-based) and numBytes
set to a sufficiently large value on
the /libp2p/autonat/2/dial-request
stream
Upon receiving a DialDataRequest
message, the client decides whether to accept
or reject the cost of dial. If the client rejects the cost, the client resets
the stream and the DialRequest
is considered aborted. If the client accepts
the cost, the client starts transferring numBytes
bytes to the server. The
client transfers these bytes wrapped in DialDataResponse
protobufs where the
data
field in each individual protobuf is limited to 4096 bytes in length.
This allows implementations to use a small buffer for reading and sending the
data. Only the size of the data
field of DialDataResponse
protobufs is
counted towards the bytes transferred. Once the server has received at least
numBytes bytes, it proceeds to dial the selected address. Servers SHOULD allow
the last DialDataResponse
message received from the client to be larger than
the minimum required amount. This allows clients to serialize their
DialDataResponse
message once and reuse it for all Requests.
If an attacker asks a server to dial a victim node, the only benefit the attacker gets is forcing the server and the victim to do a cryptographic handshake which costs some bandwidth and compute. The attacker by itself can do a lot of handshakes with the victim without spending any compute by using the same key repeatedly. The only benefit of going via the server to do this attack is not spending bandwidth required for a handshake. So the prevention mechanism only focuses on bandwidth costs. There is a minor benefit of bypassing IP blocklists, but that's made unattractive by the fact that servers may ask 5x more data than the bandwidth cost of a handshake.
UDP based protocol's, like QUIC and DNS-over-UDP, need to prevent similar amplification attacks caused by IP spoofing. To verify that received packets don't have a spoofed IP, the server sends a random token to the client, which echoes the token back. For example, in QUIC, an attacker can use the victim's IP in the initial packet to make it process a much larger ServerHello
packet. QUIC servers use a Retry Packet containing a token to validate that the client can receive packets at the address it claims. See QUIC Address Validation for details of the scheme.
For any given address, client implementations SHOULD do the following
- Periodically recheck reachability status.
- Query multiple servers to determine reachability.
The suggested heuristic for implementations is to consider an address reachable if more than 3 servers report a successful dial and to consider an address unreachable if more than 3 servers report unsuccessful dials. Implementations are free to use different heuristics than this one
Servers SHOULD NOT reuse their listening port when making a dial back. In case the client has reused their listen port when dialing out to the server, not reusing the listen port for attempts prevents accidental hole punches. Clients SHOULD only rely on the nonce and not on the peerID for verifying the dial back as the server is free to use a separate peerID for the dial backs.
Servers SHOULD determine whether they have IPv6 and IPv4 connectivity. IPv4 only servers SHOULD refuse requests for dialing IPv6 addresses and IPv6 only servers SHOULD refuse requests for dialing IPv4 addresses.
All RPC messages sent over a stream are prefixed with the message length in bytes, encoded as an unsigned variable length integer as defined by the multiformats unsigned-varint spec.
All RPC messages on stream /libp2p/autonat/2/dial-request
are of type
Message
. A DialRequest
message is sent as a Message
with the msg
field
set to DialRequest
. DialResponse
and DialDataRequest
are handled
similarly.
On stream /libp2p/autonat/2/dial-back
, a DialAttempt
message is sent
directly
message Message {
oneof msg {
DialRequest dialRequest = 1;
DialResponse dialResponse = 2;
DialDataRequest dialDataRequest = 3;
DialDataResponse dialDataResponse = 4;
}
}
message DialRequest {
repeated bytes addrs = 1;
fixed64 nonce = 2;
}
message DialDataRequest {
uint32 addrIdx = 1;
uint64 numBytes = 2;
}
enum DialStatus {
UNUSED = 0;
E_DIAL_ERROR = 100;
E_DIAL_BACK_ERROR = 101;
OK = 200;
}
message DialResponse {
enum ResponseStatus {
E_INTERNAL_ERROR = 0;
E_REQUEST_REJECTED = 100;
E_DIAL_REFUSED = 101;
OK = 200;
}
ResponseStatus status = 1;
uint32 addrIdx = 2;
DialStatus dialStatus = 3;
}
message DialDataResponse {
bytes data = 1;
}
message DialBack {
fixed64 nonce = 1;
}
message DialBackResponse {
enum DialBackStatus {
OK = 0;
}
DialBackStatus status = 1;
}