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play-with-scroll.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>PAG</title>
<link rel="icon" href="https://pag.io/img/favicon.png" />
<style>
body {
padding: 12px;
}
.header {
height: 64px;
border-bottom: 1px solid rgb(193, 193, 193);
margin-bottom: 24px;
}
.context {
height: 1600px;
}
.canvas {
position: fixed;
top: 80px;
left: 360px;
}
</style>
</head>
<body>
<div class="header">
<img src="../assets/logo.png" alt="logo" width="133" height="48" />
</div>
<canvas class="canvas" id="pag"></canvas>
<div class="context">Please scroll down to see the animation. -></div>
<script src="https://cdn.jsdelivr.net/npm/libpag@latest/lib/libpag.min.js"></script>
<script>
window.onload = async () => {
const pagUrl = '../assets/like.pag';
// Initialize pag webassembly module.
const PAG = await window.libpag.PAGInit();
// Fetch pag file.
const buffer = await fetch(pagUrl).then((response) => response.arrayBuffer());
// Load the PAGFile from file.
const pagFile = await PAG.PAGFile.load(buffer);
// Set the width from the PAGFile.
const canvas = document.getElementById('pag');
canvas.width = pagFile.width();
canvas.height = pagFile.height();
// Create PAGView.
const pagView = await PAG.PAGView.init(pagFile, canvas);
// Set PAGView play with scroll.
const animationLoop = () => {
requestAnimationFrame(() => {
animationLoop();
});
pagView.flush();
};
document.addEventListener('scroll', (ev) => {
const progress =
document.documentElement.scrollTop /
(document.documentElement.scrollHeight - document.documentElement.clientHeight);
console.log('progress', progress);
pagView.setProgress(progress);
});
animationLoop();
};
</script>
</body>
</html>