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My iGPU (Intel XE on an i5-1235U) doesn't provide VRR over HDMI (it's 2.0 only), so to prevent input lag caused by VSYNC, I run most LibRetro cores on a 120Hz mode with Vsync Swap Period set to 2.
That's supposed to tax the GPU the same as 60Hz with Vsync Swap Period set to 1, not more, but I am seeing that some games (Conquer, for example) are showing performance problems with 120Hz+Vsync Swap Period set to 2, while they are fullspeed at 60Hz with Vsync Swap Period set to 1.
This is something I am only seeing on this particular core, and only with the ParaLLEI graphics plugin.
Is it a known issue? Is this plugin somehow hammering the GPU at 120Hz even if Vsync Swap Period is set to 2?
Thanks!
The text was updated successfully, but these errors were encountered:
Similar situation here. I can't get a fully stable 60fps on Goldeneye and Cruisn USA on an Rog Ally if I'm running 120Hz + Sync to Exact Content Framerate (Vsync off) with Mupen64plus Next and Parallel plugin. It seems to tax the GPU like crazy for whatever reason.
Yes, but it's obviously wrong: 120Hz + Vsync Swap Period = 2 should result in the same number of frames being rendered as 60Hz + Vsync Swap Period = 1.
Hello there,
My iGPU (Intel XE on an i5-1235U) doesn't provide VRR over HDMI (it's 2.0 only), so to prevent input lag caused by VSYNC, I run most LibRetro cores on a 120Hz mode with Vsync Swap Period set to 2.
That's supposed to tax the GPU the same as 60Hz with Vsync Swap Period set to 1, not more, but I am seeing that some games (Conquer, for example) are showing performance problems with 120Hz+Vsync Swap Period set to 2, while they are fullspeed at 60Hz with Vsync Swap Period set to 1.
This is something I am only seeing on this particular core, and only with the ParaLLEI graphics plugin.
Is it a known issue? Is this plugin somehow hammering the GPU at 120Hz even if Vsync Swap Period is set to 2?
Thanks!
The text was updated successfully, but these errors were encountered: