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Ideally we need script->bytecode translator (reuse AVM1?), so player needs support only bytecode, easy sandbox, normal speed, compiler fixes do not affects already installed players.
tcc:
tcc needs heavy modifications for web, needs modifications to sandbox file io, ABI issues.
picoc:
picoc do not supports floats (only doubles), function pointers, slow.
Possible alternatives:
Ideally we need script->bytecode translator (reuse AVM1?), so player needs support only bytecode, easy sandbox, normal speed, compiler fixes do not affects already installed players.
Useful links:
https://github.com/r-lyeh-archived/scriptorium
https://github.com/dbohdan/embedded-scripting-languages
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