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basic_udp_client.cpp
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/*
* NCYU 109 Network Programming basic udp client
* Created by linwebs on 2021/4/26.
*/
#include <iostream>
#include <winsock.h>
#define MAXLINE 1024
using namespace std;
int main() {
SOCKET sd;
WSADATA wsadata;
struct sockaddr_in serv{};
char str[MAXLINE] = "I love NP!";
// server's ip address
const char server_ip[16] = "127.0.0.1";
// server's port number
u_short server_port = 5678;
// send bytes
int send_len;
// send status
int send_status;
// Call WSAStartup() to Register "WinSock DLL"
WSAStartup(0x101, (WSADATA *) &wsadata);
// Open a TCP socket
sd = socket(AF_INET, SOCK_DGRAM, 0);
// Prepare for connect.
// Include sockaddr_ing struct (serv)
serv.sin_family = AF_INET;
// server's ip address
serv.sin_addr.s_addr = inet_addr(server_ip);
// server's port number
// htons: host to network
serv.sin_port = htons(server_port);
send_len = sizeof(serv);
// connect to server
send_status = sendto(sd, str, int(strlen(str) + 1), 0, reinterpret_cast<const sockaddr *>(&serv), send_len);
if (send_status == SOCKET_ERROR) {
cout << "send to function failed with error: " << WSAGetLastError() << endl;
closesocket(sd);
WSACleanup();
return 1;
}
cout << "Send: " << str << endl;
// close UDP socket
closesocket(sd);
// finish "WinSock DLL"
WSACleanup();
//system("pause");
return 0;
}