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tcp_send_first_server.cpp
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/*
* NCYU 109 Network Programming
* Exercise 1: tcp send first and receive later server
* Created by linwebs on 2021/5/3.
*/
#include <iostream>
#include <winsock.h>
#define MAXLINE 1024
#define LISTEN_NUM 5
using namespace std;
int main() {
SOCKET sd;
SOCKET sd_client;
WSADATA wsadata;
struct sockaddr_in serv{};
struct sockaddr_in client{};
char str_send[MAXLINE] = "I love Algorithm!";
char str_recv[MAXLINE];
// server's ip address
const char server_ip[16] = "127.0.0.1";
// server's port number
u_short server_port = 5678;
// bind status
int bind_status;
// listen status
int listen_status;
// serv bytes
int serv_len;
// client bytes
int client_len;
// send bytes
int send_len;
// receive bytes
int recv_len;
// Include sockaddr_ing struct (serv)
serv.sin_family = AF_INET;
// server's ip address
serv.sin_addr.s_addr = inet_addr(server_ip);
// server's port number
// htons: host to network
serv.sin_port = htons(server_port);
// Call WSAStartup() to Register "WinSock DLL"
WSAStartup(0x101, (LPWSADATA) &wsadata);
// Open a TCP socket
sd = socket(AF_INET, SOCK_STREAM, 0);
cout << "sd: " << sd << endl;
serv_len = sizeof(serv);
// bind client
bind_status = bind(sd, (struct sockaddr *) &serv, serv_len);
if (bind_status == SOCKET_ERROR) {
cout << "bind function failed with error: " << WSAGetLastError() << endl;
closesocket(sd);
WSACleanup();
return 1;
}
cout << "bind: " << bind_status << endl;
listen_status = listen(sd, LISTEN_NUM);
cout << "listen: " << listen_status << endl;
client_len = sizeof(client);
sd_client = accept(sd, (struct sockaddr *) &client, &client_len);
// send to server
send_len = send(sd_client, str_send, int(strlen(str_send)), 0);
cout << "send: " << str_send << "(" << send_len << " bytes)" << endl;
// receive from server
recv_len = recv(sd_client, str_recv, MAXLINE, 0);
str_recv[recv_len] = '\0';
cout << "receive: " << str_recv << "(" << recv_len << " bytes)" << endl;
// close TCP socket
closesocket(sd);
// finish "WinSock DLL"
WSACleanup();
//system("pause");
return 0;
}