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udp_mult_server_server2.cpp
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/*
* NCYU 109 Network Programming udp multiple client server 2
* Created by linwebs on 2021/4/26.
*/
#include <iostream>
#include <winsock.h>
#define MAXLINE 1024
using namespace std;
int main() {
SOCKET sd;
WSADATA wsadata;
struct sockaddr_in serv{};
struct sockaddr_in cli{};
char str[MAXLINE] = "";
// server's ip address
const char server_ip[16] = "127.0.0.1";
// server's port number
u_short server_port = 5679;
// serv bytes
int serv_len;
// cli bytes
int cli_len;
// send status
int bind_status;
// receive status
int recv_status;
// Prepare for connect.
// Include sockaddr_ing struct (serv)
serv.sin_family = AF_INET;
// server's ip address
serv.sin_addr.s_addr = inet_addr(server_ip);
// server's port number
// htons: host to network
serv.sin_port = htons(server_port);
// Call WSAStartup() to Register "WinSock DLL"
WSAStartup(0x101, (WSADATA *) &wsadata);
// Open a TCP socket
sd = socket(AF_INET, SOCK_DGRAM, 0);
serv_len = sizeof(serv);
cli_len = sizeof(cli);
// connect to server
bind_status = bind(sd, reinterpret_cast<const sockaddr *>(&serv), serv_len);
if (bind_status == SOCKET_ERROR) {
cout << "bind function failed with error: " << WSAGetLastError() << endl;
closesocket(sd);
WSACleanup();
return 1;
}
cout << "Ready to receive on " << server_port << " port" << endl;
while (true) {
recv_status = recvfrom(sd, str, MAXLINE, 0, reinterpret_cast<sockaddr *>(&cli), &cli_len);
cout << "Receive: " << str;
cout << "(" << recv_status << " bytes)" << endl;
string str_str = str;
if(str_str == "exit") {
break;
}
}
// close UDP socket
closesocket(sd);
// finish "WinSock DLL"
WSACleanup();
//system("pause");
return 0;
}