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I am developing a settlement management game called "Settletopia".
I am using modified egui_taffy to layout world view overlay elements.
I am exploring if egui_flex can be used to layout UI widgets nicely as it doesn't capture and store closures, which allows to pass mutable references to inner ui (closures).
With egui 0.29 changes (request_discard support) and these crates nice layout now seems achievable in egui.
Use any of the hello_egui crates in your project? Please leave a link and/or screenshot as a comment!
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