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Make Conditional Aborts Composites #25

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quangamedev opened this issue Jun 13, 2023 · 0 comments
Open

Make Conditional Aborts Composites #25

quangamedev opened this issue Jun 13, 2023 · 0 comments

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@quangamedev
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quangamedev commented Jun 13, 2023

Hi, would you be able to make ConditionalAbort inherit form Composite instead of Decorator so that aborts cave have multiple children. This will reduce the amount of duplicated ConditionalAbort across branches.

So instead of this:
image

We can have this:
image

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