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player.cpp
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#include "player.h"
#include "ffmpeg.h"
#include <unistd.h>
#define INIT_GAPLESS_SECS 2
vrok::Player::Player()
: BufferGraph::Point(), _work(true), _queue_next(false), _command_now_queue(new Queue<Command>(5)),
_decoder_work(false), _events(nullptr), _decoder(nullptr), _state(PlayerState::START),
_resume_from_pause(false) { }
bool vrok::Player::SubmitForPlayback(vrok::Decoder *decoder) {
Command cmd;
cmd.data = decoder;
cmd.type = CommandType::OPEN;
_command_now_queue->PushBlocking(cmd);
//_command_queue->Clear();
return true;
}
bool vrok::Player::SubmitForPlaybackNow(vrok::Decoder *decoder) {
Command cmd;
cmd.data = decoder;
cmd.type = CommandType::OPEN_NOW;
_command_now_queue->PushBlocking(cmd);
//_command_queue->Clear();
return true;
}
bool vrok::Player::Resume() {
Command cmd;
cmd.data = NULL;
cmd.type = CommandType::RESUME;
_command_now_queue->PushBlocking(cmd);
return true;
}
bool vrok::Player::Pause() {
Command cmd;
cmd.data = NULL;
cmd.type = CommandType::PAUSE;
_command_now_queue->PushBlocking(cmd);
return true;
}
bool vrok::Player::Stop() {
Command cmd;
cmd.data = NULL;
cmd.type = CommandType::STOP;
_command_now_queue->PushBlocking(cmd);
return true;
}
bool vrok::Player::Skip() {
Command cmd;
cmd.data = NULL;
cmd.type = CommandType::SKIP;
_command_now_queue->PushBlocking(cmd);
return true;
}
void vrok::Player::SetEvents(vrok::Player::Events *events) {
_events = events;
}
void vrok::Player::Run() {
Command cmd;
bool got;
switch (_state) {
case PlayerState::START: {
got = _command_now_queue->Pop(cmd);
if (got) {
if (cmd.type == CommandType::OPEN || cmd.type == CommandType::OPEN_NOW) {
_command_now_queue->Push(cmd);
_state = PlayerState::PLAYING;
}
}
break;
}
case PlayerState::PLAYING: {
got = _command_now_queue->Pop(cmd);
Buffer::Type bType = Buffer::Type::StreamBuffer;
Buffer *b = nullptr;
if (got) {
// guarantee buffer for StreamStart otherwise,
// this state would not propagate
do {
b = AcquireBuffer();
if (b == nullptr) {
DBG(0, "waiting for free buffer");
usleep(50000);
}
} while (b == nullptr);
if (cmd.type == CommandType::OPEN_NOW) {
ResetDecoder();
bType = Buffer::Type::StreamStart;
_decoder = (vrok::Decoder *)cmd.data;
BufferConfig config;
_decoder->GetBufferConfig(&config);
SetBufferConfig(&config);
_state = PlayerState::PLAYING;
} else if (cmd.type == CommandType::OPEN) {
ResetDecoder();
bType = Buffer::Type::StreamBuffer;
_decoder = (vrok::Decoder *)cmd.data;
BufferConfig config;
_decoder->GetBufferConfig(&config);
SetBufferConfig(&config);
_state = PlayerState::PLAYING;
} else if (cmd.type == CommandType::STOP) {
ResetDecoder();
bType = Buffer::Type::StreamStop;
_state = PlayerState::STOPPED;
} else if (cmd.type == CommandType::PAUSE) {
bType = Buffer::Type::StreamPause;
_state = PlayerState::PAUSED;
} else if (cmd.type == CommandType::SKIP) {
if (_events && _queue_next) {
_events->QueueNext();
}
_state = PlayerState::START;
bType = Buffer::Type::StreamStop;
}
}
if (b == nullptr) {
b = AcquireBuffer();
if (b == nullptr) {
usleep(500);
break;
} else {
/* hack for sending StreamResume on first buffer after pause */
if (_resume_from_pause) {
b->SetBufferType(Buffer::Type::StreamResume);
_resume_from_pause = false;
}
}
}
b->SetBufferType(bType);
/* _decoder might be not set if the track ends before next track is quequed */
if (_decoder != nullptr) {
b->SetStreamId(_cur_stream_id);
if (*b->GetBufferConfig() != *GetBufferConfig()) {
b->Reset(GetBufferConfig());
}
b->GetWatch().Reset();
_decoder_work = _decoder->DecoderRun(b, GetBufferConfig());
Metadata *metadata = nullptr;
while ((metadata = _decoder->PopMetadataEvent()) != nullptr) {
if (_events) {
_events->OnMetadataUpdate(metadata);
}
}
if (_decoder->GetPositionInSeconds() + INIT_GAPLESS_SECS > _decoder->GetDurationInSeconds()) {
WARN(0, "gapless request")
if (_events && _queue_next) {
_events->QueueNext();
_state = PlayerState::PLAYING_GAPLESS_DONE;
}
}
if (!_decoder_work) {
b->Silence();
ResetDecoder();
if (_queue_next == false) {
b->SetBufferType(Buffer::Type::StreamStop);
_state = PlayerState::STOPPED;
} else {
b->SetBufferType(Buffer::Type::StreamEnd);
_state = PlayerState::PLAYING;
if (_events) {
_events->QueueNext();
}
}
}
}
PushBuffer(b);
break;
}
case PlayerState::PLAYING_GAPLESS_DONE: {
auto b = AcquireBuffer();
if (b) {
b->SetStreamId(_cur_stream_id);
if (*b->GetBufferConfig() != *GetBufferConfig()) {
b->Reset(GetBufferConfig());
}
b->GetWatch().Reset();
_decoder_work = _decoder->DecoderRun(b, GetBufferConfig());
Metadata *metadata = nullptr;
while ((metadata = _decoder->PopMetadataEvent()) != nullptr) {
if (_events) {
_events->OnMetadataUpdate(metadata);
}
}
// don't push out failed buffers
if (!_decoder_work) {
b->Silence();
ResetDecoder();
if (_queue_next == false) {
b->SetBufferType(Buffer::Type::StreamStop);
_state = PlayerState::STOPPED;
} else {
b->SetBufferType(Buffer::Type::StreamEnd);
_state = PlayerState::PLAYING;
// no need to re-submit, the gapless request already
// loaded next track
}
}
PushBuffer(b);
}
break;
}
case PlayerState::PAUSED: {
got = _command_now_queue->Pop(cmd);
if (got) {
if (cmd.type == CommandType::RESUME) {
_resume_from_pause = true;
_state = PlayerState::PLAYING;
}
}
break;
}
case PlayerState::STOPPED: {
got = _command_now_queue->Pop(cmd);
if (got) {
if (cmd.type == CommandType::OPEN || cmd.type == CommandType::OPEN_NOW) {
_command_now_queue->Push(cmd);
_state = PlayerState::PLAYING;
}
}
break;
}
}
}
void vrok::Player::SetQueueNext(bool queue_next) {
_queue_next = queue_next;
}
void vrok::Player::ResetDecoder() {
if (_decoder) {
_decoder->Close();
delete _decoder;
}
_decoder = nullptr;
}