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When rendering an entity e.g. on y: 5, so roughly 1.5 units above the visible camera view in the example app you will get a crash.
Same can happen when you have views that are moved by physics and they move outside of the screen.
I am not sure if this will be a problem in the customers app for now. In general this is a high priority issue, but might not be for the customers use case.
The text was updated successfully, but these errors were encountered:
When rendering an entity e.g. on
y: 5
, so roughly 1.5 units above the visible camera view in the example app you will get a crash.Same can happen when you have views that are moved by physics and they move outside of the screen.
I am not sure if this will be a problem in the customers app for now. In general this is a high priority issue, but might not be for the customers use case.
The text was updated successfully, but these errors were encountered: